Parse input as hex instead of decimal to match display values in the debugger's register view
WIP: don't let the backpatcher hit the same location twice

If a location is hit by the backpatcher, don't fastmem it when recompiling the
block unless the block has actually been invalidated.
Moved "Connect Wiimote" options into submenu

Moved "Connect Wiimote 1-4" and "Connect Wii Balance Board" into their
own submenu.
Move bDumpFrames to SConfig (and it's references)
TASInputDlg: Fix some potential uninitialized variable warnings.

Also guard against null (even if it doesn't happen it stops more warnings if someone compiles with -Wall or runs analysis with clang.
Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3.
Changed the FAST_TLB_CACHE to update its state only if the TLB cache is accessed by the game (not by Dolphin).  The FAST_TLB_CACHE (written by booto) is faster and accurate to the hardware.  Enabled the FAST_TLB_CACHE by default.
PixelShaderGen: replace multiplication with shift

iirc both nvidia and i965 doesn't optimize this
Gameini updates.

Clean up tlbhack from the database. Updates for The Last Story (wii),
Metal Slug Anthology (wii) and Retro City Rampage (wiiware).
Fixes issue 7740.
Fix XFB scaling in D3D
Merge pull request #1274 from lioncash/uninit

TASInputDlg: Fix some potential uninitialized variable warnings.
Merge pull request #1272 from RisingFog/sconfig-dump-frames

Move bDumpFrames to SConfig (and it's references)
Merge pull request #1290 from lioncash/xfb

Fix XFB scaling in D3D
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()

Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
Remove setting to enable or disable Bounding Box calculation.
Remove some missing references to tlbhack.
Merge pull request #1062 from zhuowei/master

Parse input as hex instead of decimal to match display values in the register view
Merge pull request #1222 from FioraAeterna/backpatchchanges

FastMem: don't let the backpatcher hit the same location twice
Merge pull request #1278 from lioncash/controller

ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
Merge pull request #1285 from degasus/master

PixelShaderGen: replace multiplication with shift