qedit: Use V_BSTR() to access BSTR data.
quartz: Use V_* macros to access variant members.
devenum: Use V_* macros to access variant data.
d3d10: Implement d3d10_stateblock_Apply().
d3d10_1: Forward stateblock functions to d3d10.
d2d1: Get rid of a FIXME in d2d_d3d_render_target_BeginDraw().
d2d1: Implement d2d_d3d_render_target_EndDraw().

Tag1/tag2 are "error tags". You set them with SetTags(), and if a subsequent
drawing operation generates an error, EndDraw() will return the error code and
tags that were set when the error occurred.
d2d1: Implement d2d_d3d_render_target_GetPixelSize().
wininet/tests: Fixed most tests on IE11.
wininet/tests: Always use test.winehq.org instead of www.codeweavers.com in tests.
msvcrt: Fix _stricmp behavior on characters that doesn't fit into signed char.
msi: Check transform validation flags.
dwrite: Implement GetGlyphIndices from the CMAP table.
dwrite: Break out basic IDWriteFont creation from requiring a logfont.
dwrite: Check if family is set before releasing.
dpvoice: New stub dll.
comdlg32/tests: Add some IFileDialogEvents tests.
comdlg32: Implement calling IFileDialogEvents::OnTypeChange().
msi: Fix ITERATE_MoveFiles when no source- and destname is specified.
comdlg32/tests: Add a trailing '\n' to an ok() call.