Merge pull request #358 from Cocos2DXNA/master

Version 1.0
Merge pull request #369 from Cocos2DXNA/master

Version 1.1 update
fix for the wp8 template locking upon startup.
Merge branch 'master' of http://github.com/Cocos2DXNA/cocos2d-xna

Conflicts:
	vsix/EmptyProject.Android.vsix
	vsix/EmptyProject.WP8.vsix
	vsix/EmptyProject.Win8XAML.vsix
	vsix/EmptyProject.Windows8.vsix
	vsix/EmptyProject.WindowsDX.vsix
	vsix/EmptyProject.WindowsGL.vsix
	vsix/EmptyProject.WindowsPhone.vsix
	vsix/EmptyProject.iOS.vsix
Merge pull request #382 from gena-m/master

Misc changes
Added a method to explicitly set the transform on a node.
fix the nuget packager for windows 8.
Fix for collision using the inversion of the masks. This fixes the problem by inverting the Y coordinate of the collision test.
Fix for Issue #385.
Merge pull request #386 from Cocos2DXNA/ISSUE_385

Fix for Issue #385.
Fixing the templates to have a new UID, version code update, and fix the wp8 template.
WP8 template and nuget loads now, but still does not show the game scene. Still erroring on loading a SharpDX type.
wp8 build template is working now.
final build with fixed nuspec generation on wp8 and verified wp8 template working.
Merge pull request #388 from Cocos2DXNA/TEMPLATE_WORK

Fixes for the vsix template for wp8
Path length fix for the WP7 and Win8 Xaml projects.
script path changes to use local nuget in the tools directory.
Removed CCInputScene #291
Fix for the particle system tests not working properly on WP8. Added smarter search path logic for particle system loads from plist.
New config files for building the vs2013 package.