- Add a third scenario that lets you drive around the maze.
- Made the RAM in scenario 2 the same as scenario 1, so you don't start the scenario with an "out of ram" warning.
- tweaked a spot on the maze grid where you should collide
Merge pull request #144 from virtual-world-framework/scenario3

- Add a third scenario that lets you drive around the maze.
Remove editor and add jquery-ui-1.10.4.min.js that it had been loading
Merge pull request #148 from virtual-world-framework/remove-editor

Remove editor and add jquery-ui-1.10.4.min.js that it had been loading
- Add the missing VO for scenario 1
- Add the GUI orientation intro screen
Merge pull request #150 from virtual-world-framework/minor-tweaks

- Add the missing VO for scenario 1
Make blockly window taller and allow it offscreen