ambient fix works
Add more windows versions...
Removed the useless Sys_GetSystemRam and Sys_GetVideoRam
Fix classic doom define logic in XAudio2 sound backend
Added back dmap and aas compiler from original Doom 3 GPL release
Merge pull request #150 from raynorpat/master

Add back dmap and aas compiler
Merge pull request #149 from BielBdeLuna/ambient_fix

ambient fix works
Shadersync from private project
Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG
Replaced ( void ) with ()
Small corrections to dmap
Updated embedded Cg shaders
Precompiled headers unbound