Completed NPC Dialogue

Finished UI component e.g. the box, the font location. Added yes/no
answer options which are highlighted and can be controlled with the
direction buttons. Added some conversation progression, still needs work
though.
Added HUD
d
Merge remote-tracking branch 'origin/develop' into develop

Conflicts:
	ProjectGhost/Assets/Scenes/Opening & Tutorial.unity
	ProjectGhost/Library/CurrentLayout.dwlt
	ProjectGhost/Library/CurrentMaximizeLayout.dwlt
	ProjectGhost/Library/ScriptAssemblies/Assembly-CSharp.dll
	ProjectGhost/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	ProjectGhost/Library/assetDatabase3
	ProjectGhost/Library/expandedItems
	ProjectGhost/Library/guidmapper
	ProjectGhost/Library/metadata/8e/8e1c199660448fd4f9e1f3b02ac3de30
	ProjectGhost/Library/metadata/a2/a215b1f2981da8f4aa5908d43adc7ca2
	ProjectGhost/Library/metadata/b6/b6901d26cf36d5e4ca80f48003fff7a1
attack animations
fixed some shit
Added animation in every direction.
NPC female and other things

So the pivot point in the sprite sheet is how to fix the animation, I've
done it a little but I need to look at it more. Also notice what happens
when you walk around the female NPC. Sorting layers need to be figured
out.
lol