port Miniions module to build 752
Add system for creating movement input events for Characters
Prevent non-targeted use of fullcard so they are not destroyed
Use constant for name Icon textures
Make minion-specific prefabs of parent Oreons resources
Rename Oreo* prefabs to Oreon* prefabs

Fetch name of selected/unselected skin from prefab MinionComponent property
Revert to original zone file before splitting off serializable parts
Do nothing with zone tool if nothing is selected
Fix terraforming.

Adjust distance before a following minion goes idle
Sanity checks for missing zone name.  Probably treating the symptom and not the cause
Final zone serialization fix
Rename json files to block files.  Update engine:plant to core:plant
Update engine:plank to core:plank
Handle more null zone name cases
Separate stay action into its own method

Make stay reset movement velocity

make teleport reset movement velocity

Handle case where there are no ai.movementTargets

Handle case where block to terraform or plant isn't available
Make zonetool a blockselector
Save crop component changes
Attempt to stop re-planting while farming
remove custom block selection and use engine item block selection
Not sure how to get BlockComponent and LocationComponent attached to this block prefab