add bombermanAgents.py
[penlin] fix: AvoidBomberman - sometimes successors would be empty
update with fixing bug: copy gamestate
[Penlin] remove catchException part, turn _eaten as counting down from initial #life
[Penlin] gameStructure + Display bomberman animation OK
[penlin] 火焰特效 也加進animation
[penlin] 新增 team node 參數
[Penlin] TeamManagerAgent abstract class
[Penlin] teamwork structure , different bomberman colors, dead bomberman would not appear anymore
[penlin] 刪掉不用的圖片，改名字 (teamAgents.py)
[Penlin] Merge the new Structure to here : Merge remote-tracking branch 'origin/gameStructure'
[Penlin ] Merge remote-tracking branch 'origin/master' into animation