update lots of cpu governors
Add SIO I/O scheduler

Signed-off-by: Paul Reioux <reioux@gmail.com>

Conflicts:

	block/Kconfig.iosched
	block/Makefile
block/Kconfig.iosched: disable test I/O scheduler

Signed-off-by: Paul Reioux <reioux@gmail.com>
block: cgroups, kconfig, build bits for BFQ-v6-3.4

Update Kconfig.iosched and do the related Makefile changes to include
kernel configuration options for BFQ. Also add the bfqio controller
to the cgroups subsystem.

Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>

Signed-off-by: Paul Reioux <reioux@gmail.com>

Conflicts:

	block/Kconfig.iosched
	block/Makefile
block: introduce the BFQ-v6 I/O sched for 3.4

Add the BFQ-v6 I/O scheduler to 3.4.
The general structure is borrowed from CFQ, as much code. A (bfq_)queue is
associated to each task doing I/O on a device, and each time a scheduling
decision has to be made a queue is selected and served until it expires.

    - Slices are given in the service domain: tasks are assigned budgets,
      measured in number of sectors. Once got the disk, a task must
      however consume its assigned budget within a configurable maximum time
      (by default, the maximum possible value of the budgets is automatically
      computed to comply with this timeout). This allows the desired latency
      vs "throughput boosting" tradeoff to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive and soft
      real-time applications are guaranteed very low latency.

    - Latency guarantees are preserved also in presence of NCQ.

    - Also with flash-based devices, a high throughput is achieved while
      still preserving latency guarantees.

    - A useful feature borrowed from CFQ: static fallback queue for OOM.

    - Differently from CFQ, BFQ uses a unified mechanism (Early Queue Merge,
      EQM) to get a sequential read pattern, and hence a high throughput,
      with any set of processes performing interleaved I/O. EQM also
      preserves low latency. The code for detecting whether two queues have
      to be merged is a slightly modified version of the CFQ code for
      detecting whether two queues belong to cooperating processes and whether
      the service of a queue should be preempted to boost the throughput.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Each node has a full scheduler, so each group can
      be assigned its own ioprio (mapped to a weight, see next point)
      and an ioprio_class.

    - If the cgroups interface is used, weights can be explictly assigned,
      otherwise ioprio values are mapped to weights using the relation
      weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher priority
      queues.  Among queues in the same class the bandwidth is distributed
      in proportion to the weight of each queue. A very thin extra bandwidth
      is however guaranteed to the Idle class, to prevent it from starving.

Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
block: fiops ioscheduler core

FIOPS (Fair IOPS) ioscheduler is IOPS based ioscheduler, so only targets
for drive without I/O seek. It's quite similar like CFQ, but the dispatch
decision is made according to IOPS instead of slice.

The algorithm is simple. Drive has a service tree, and each task lives in
the tree. The key into the tree is called vios (virtual I/O). Every request
has vios, which is calculated according to its ioprio, request size and so
on. Task's vios is the sum of vios of all requests it dispatches. FIOPS
always selects task with minimum vios in the service tree and let the task
dispatch request. The dispatched request's vios is then added to the task's
vios and the task is repositioned in the sevice tree.

Unlike CFQ, FIOPS doesn't have separate sync/async queues, because with I/O
less writeback, usually a task can only dispatch either sync or async requests.
Bias read or write request can still be done with read/write scale.

One issue is if workload iodepth is lower than drive queue_depth, IOPS
share of a task might not be strictly according to its priority, request
Bias read or write request can still be done with read/write scale.

One issue is if workload iodepth is lower than drive queue_depth, IOPS
share of a task might not be strictly according to its priority, request
size and so on. In this case, the drive is in idle actually. Solving the
problem need make drive idle, so impact performance. I believe CFQ isn't
completely fair between tasks in such case too.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>

Signed-off-by: Paul Reioux <reioux@gmail.com>

Conflicts:

	block/Kconfig.iosched
block: fiops read/write request scale

read/write speed of Flash based storage usually is different. For example,
in my SSD maxium thoughput of read is about 3 times faster than that of
write. Add a scale to differenate read and write. Also add a tunable, so
user can assign different scale for read and write.

By default, the scale is 1:1, which means the scale is a noop.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops sync/async scale

CFQ gives 2.5 times more share to sync workload. This matches CFQ.

Note this is different with the read/write scale. We have 3 types of
requests:
1. read
2. sync write
3. write
CFQ doesn't differentitate type 1 and 2, but request cost of 1 and 2
are usually different for flash based storage. So we have both sync/async
and read/write scale here.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops add ioprio support

Add CFQ-like ioprio support. Priority A will get 20% more share than priority
A+1, which matches CFQ.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops preserve vios key for deep queue depth workload

If the task has running request, even it's added into service tree newly,
we preserve its vios key, so it will not lost its share. This should work
for task driving big queue depth. For single depth task, there is no approach
to preserve its vios key.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops bias sync workload

If there are async requests running, delay async workload. Otherwise
async workload (usually very deep iodepth) will use all queue iodepth
and later sync requests will get long delayed. The idea is from CFQ.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops add some trace information

Add some trace information, which is helpful when I do debugging.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
deadline: Allow 0ms deadline latency, increase the read speed
Change a timer compare from after to after-equals, thus allowing
0 timeout and making deadline schedule FIFO.

Signed-off-by: xiaobing tu <xiaobing.tu@intel.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
block: recursive merge requests

In a workload, thread 1 accesses a, a+2, ..., thread 2 accesses a+1, a+3,....
When the requests are flushed to queue, a and a+1 are merged to (a, a+1), a+2
and a+3 too to (a+2, a+3), but (a, a+1) and (a+2, a+3) aren't merged.

If we do recursive merge for such interleave access, some workloads throughput
get improvement. A recent worload I'm checking on is swap, below change
boostes the throughput around 5% ~ 10%.

Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
block: Reserve only one queue tag for sync IO if only 3 tags are available

In case a device has three tags available we still reserve two of them
for sync IO. That leaves only a single tag for async IO such as
writeback from flusher thread which results in poor performance.

Allow async IO to consume two tags in case queue has three tag availabe
to get a decent async write performance.

This patch improves streaming write performance on a machine with such disk
from ~21 MB/s to ~52 MB/s. Also postmark throughput in presence of
streaming writer improves from 8 to 12 transactions per second so sync
IO doesn't seem to be harmed in presence of heavy async writer.

Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
Squashed commit of the following:

commit 988a326fa22d6fabda04b5ec7a36fcc1b58a6bb2
Author: Lee Susman <lsusman@codeaurora.org>
Date:   Sun May 5 17:31:17 2013 +0300

    mm: pass readahead info down to the i/o scheduler

    Some i/o schedulers (i.e. row-iosched, cfq-iosched) deploy an idling
    algorithm in order to be better synced with the readahead algorithm.
    Idling is a prediction algorithm for incoming read requests.

    In this patch we mark pages which are part of a readahead window, by
    setting a newly introduced flag. With this flag, the i/o scheduler can
    identify a request which is associated with a readahead page. This
    enables the i/o scheduler's idling mechanism to be en-sync with the
    readahead mechanism and, in turn, can increase read throughput.

    Change-Id: I0654f23315b6d19d71bcc9cc029c6b281a44b196
    Signed-off-by: Lee Susman <lsusman@codeaurora.org>

commit 6e42d2a595838d1eb12c24e4cf1675e341f98eb1
Author: Tatyana Brokhman <tlinder@codeaurora.org>
Date:   Thu Jul 25 13:45:21 2013 +0300

    block: row: Remove warning massage from add_request

    Regular priority queues is marked as "starved" if it skipped a dispatch
    due to being empty. When a new request is added to a "starved" queue
    it will be marked as urgent.
    The removed WARN_ON was warning about an impossible case when a regular
    priority (read) queue was marked as starved but wasn't empty. This is
    a possible case due to the bellow:
    If the device driver fetched a read request that is pending for
    transmission and an URGENT request arrives, the fetched read will be
    reinserted back to the scheduler. Its possible that the queue it will be
    reinserted to was marked as "starved" in the meanwhile due to being empty.

    CRs-fixed: 517800
    Change-Id: Iaae642ea0ed9c817c41745b0e8ae2217cc684f0c
    Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

commit 91ab76debc19a1fe5290369c4b4886dbb54ecbbc
Author: Tatyana Brokhman <tlinder@codeaurora.org>
Date:   Sun Jul 7 17:33:05 2013 +0300

    block: Add URGENT request notification support to CFQ scheduler

    When the scheduler reports to the block layer that there is an urgent
    request pending, the device driver may decide to stop the transmission
    of the current request in order to handle the urgent one. This is done
    in order to reduce the latency of an urgent request. For example:
    long WRITE may be stopped to handle an urgent READ.

    Change-Id: I3072b8a1423870fed9c04c28d93caaf9557a7b89
    Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

commit be557c3f9b8944509293955da9be62bb292787e6
Author: Tatyana Brokhman <tlinder@codeaurora.org>
Date:   Tue Jul 2 14:43:13 2013 +0300

    block: row: change hrtimer_cancel to hrtimer_try_to_cancel

    Calling hrtimer_cancel with interrupts disabled can result in a livelock.
    When flushing plug list in the block layer interrupts are disabled and an
    hrtimer is used when adding requests from that plug list to the scheduler.
    In this code flow, if the hrtimer (which is used for idling) is set, it's
    being canceled by calling hrtimer_cancel. hrtimer_cancel will perform
    the following in an endless loop:
    1. try cancel the timer
    2. if fails - rest_cpu
    the cancellation can fail if the timer function already started. Since
    interrupts are disabled it can never complete.
    This patch reduced the number of times the hrtimer lock is taken while
    interrupts are disabled by calling hrtimer_try_co_cancel. the later will
    try to cancel the timer just once and return with an error code if fails.

    CRs-fixed: 499887
    Change-Id: I25f79c357426d72ad67c261ce7cb503ae97dc7b9
    Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

commit e33e599a5527e24d2a41252937d625dac4e86cdb
Author: Lee Susman <lsusman@codeaurora.org>
Date:   Sun Jun 23 16:27:40 2013 +0300

    block: row-iosched idling triggered by readahead pages

    In the current implementation idling is triggered only by request
    insertion frequency. This heuristic is not very accurate and may hit
    random requests that shouldn't trigger idling. This patch uses the
    PG_readahead flag in struct page's flags, which indicates that the page
    is part of a readahead window, to start idling upon dispatch of a request
    associated with a readahead page.

    The above readehead flag is used together with the existing
    insertion-frequency trigger. The frequency timer will catch read requests
    which are not part of a readahead window, but are still part of a
    sequential stream (and therefore dispatched in small time intervals).

    Change-Id: Icb7145199c007408de3f267645ccb842e051fd00
    Signed-off-by: Lee Susman <lsusman@codeaurora.org>

commit fa709c01d23bcb5afe4651bca751327b5f4e22f0
Author: Tatyana Brokhman <tlinder@codeaurora.org>
Date:   Thu May 16 14:36:58 2013 +0300

    block: Remove "requeuing urgent req" error messages

    It is possible for URGENT request to be requeued/reinserted if it was
    fetched during the creation of a packed list. This end case is rare and is
    not handled at the moment.
    This patch changes the messages notifying of the above to debug level
    (instead of error) in order to clear the dmesg log.

    Change-Id: Ie8bc067e61559a6f702077b95c5dbcc426404232
    Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
block : Zen I/O scheduler
block: queue work on power efficient wq

Adapted for 3.4 from lsk-v3.10

Block layer uses workqueues for multiple purposes. There is no real dependency
of scheduling these on the cpu which scheduled them.

On a idle system, it is observed that and idle cpu wakes up many times just to
service this work. It would be better if we can schedule it on a cpu which the
scheduler believes to be the most appropriate one.

This patch replaces normal workqueues with power efficient versions.

Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Viresh Kumar <viresh.kumar@linaro.org>
Signed-off-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Mark Brown <broonie@linaro.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
bdi: allow block devices to say that they require stable page writes

This patchset ("stable page writes, part 2") makes some key
modifications to the original 'stable page writes' patchset.  First, it
provides creators (devices and filesystems) of a backing_dev_info a flag
that declares whether or not it is necessary to ensure that page
contents cannot change during writeout.  It is no longer assumed that
this is true of all devices (which was never true anyway).  Second, the
flag is used to relaxed the wait_on_page_writeback calls so that wait
only occurs if the device needs it.  Third, it fixes up the remaining
disk-backed filesystems to use this improved conditional-wait logic to
provide stable page writes on those filesystems.

It is hoped that (for people not using checksumming devices, anyway)
this patchset will give back unnecessary performance decreases since the
original stable page write patchset went into 3.0.  Sorry about not
fixing it sooner.

Complaints were registered by several people about the long write
latencies introduced by the original stable page write patchset.
Generally speaking, the kernel ought to allocate as little extra memory
as possible to facilitate writeout, but for people who simply cannot
wait, a second page stability strategy is (re)introduced: snapshotting
page contents.  The waiting behavior is still the default strategy; to
enable page snapshotting, a superblock flag (MS_SNAP_STABLE) must be
set.  This flag is used to bandaid^Henable stable page writeback on
ext3[1], and is not used anywhere else.

Given that there are already a few storage devices and network FSes that
have rolled their own page stability wait/page snapshot code, it would
be nice to move towards consolidating all of these.  It seems possible
that iscsi and raid5 may wish to use the new stable page write support
to enable zero-copy writeout.

Thank you to Jan Kara for helping fix a couple more filesystems.

Per Andrew Morton's request, here are the result of using dbench to measure
latencies on ext2:

3.8.0-rc3:
   Operation      Count    AvgLat    MaxLat
   ----------------------------------------
   WriteX        109347     0.028    59.817
   ReadX         347180     0.004     3.391
   Flush          15514    29.828   287.283

  Throughput 57.429 MB/sec  4 clients  4 procs  max_latency=287.290 ms

3.8.0-rc3 + patches:
   WriteX        105556     0.029     4.273
   ReadX         335004     0.005     4.112
   Flush          14982    30.540   298.634

  Throughput 55.4496 MB/sec  4 clients  4 procs  max_latency=298.650 ms

As you can see, for ext2 the maximum write latency decreases from ~60ms
on a laptop hard disk to ~4ms.  I'm not sure why the flush latencies
increase, though I suspect that being able to dirty pages faster gives
the flusher more work to do.

On ext4, the average write latency decreases as well as all the maximum
latencies:

3.8.0-rc3:
   WriteX         85624     0.152    33.078
   ReadX         272090     0.010    61.210
   Flush          12129    36.219   168.260

  Throughput 44.8618 MB/sec  4 clients  4 procs  max_latency=168.276 ms

3.8.0-rc3 + patches:
   WriteX         86082     0.141    30.928
   ReadX         273358     0.010    36.124
   Flush          12214    34.800   165.689

  Throughput 44.9941 MB/sec  4 clients  4 procs  max_latency=165.722 ms

XFS seems to exhibit similar latency improvements as ext2:

3.8.0-rc3:
   WriteX        125739     0.028   104.343
   ReadX         399070     0.005     4.115
   Flush          17851    25.004   131.390

  Throughput 66.0024 MB/sec  4 clients  4 procs  max_latency=131.406 ms

3.8.0-rc3 + patches:
   WriteX        123529     0.028     6.299
   ReadX         392434     0.005     4.287
   Flush          17549    25.120   188.687

  Throughput 64.9113 MB/sec  4 clients  4 procs  max_latency=188.704 ms

...and btrfs, just to round things out, also shows some latency
decreases:

3.8.0-rc3:
   WriteX         67122     0.083    82.355
   ReadX         212719     0.005     2.828
   Flush           9547    47.561   147.418

  Throughput 35.3391 MB/sec  4 clients  4 procs  max_latency=147.433 ms

3.8.0-rc3 + patches:
   WriteX         64898     0.101    71.631
   ReadX         206673     0.005     7.123
   Flush           9190    47.963   219.034

  Throughput 34.0795 MB/sec  4 clients  4 procs  max_latency=219.044 ms

Before this patchset, all filesystems would block, regardless of whether
or not it was necessary.  ext3 would wait, but still generate occasional
checksum errors.  The network filesystems were left to do their own
thing, so they'd wait too.

After this patchset, all the disk filesystems except ext3 and btrfs will
wait only if the hardware requires it.  ext3 (if necessary) snapshots
pages instead of blocking, and btrfs provides its own bdi so the mm will
never wait.  Network filesystems haven't been touched, so either they
provide their own wait code, or they don't block at all.  The blocking
behavior is back to what it was before 3.0 if you don't have a disk
requiring stable page writes.

This patchset has been tested on 3.8.0-rc3 on x64 with ext3, ext4, and
xfs.  I've spot-checked 3.8.0-rc4 and seem to be getting the same
results as -rc3.

[1] The alternative fixes to ext3 include fixing the locking order and
page bit handling like we did for ext4 (but then why not just use
ext4?), or setting PG_writeback so early that ext3 becomes extremely
slow.  I tried that, but the number of write()s I could initiate dropped
by nearly an order of magnitude.  That was a bit much even for the
author of the stable page series! :)

This patch:

Creates a per-backing-device flag that tracks whether or not pages must
be held immutable during writeout.  Eventually it will be used to waive
wait_for_page_writeback() if nothing requires stable pages.

Signed-off-by: Darrick J. Wong <darrick.wong@oracle.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Cc: Adrian Hunter <adrian.hunter@intel.com>
Cc: Andy Lutomirski <luto@amacapital.net>
Cc: Artem Bityutskiy <dedekind1@gmail.com>
Cc: Joel Becker <jlbec@evilplan.org>
Cc: Mark Fasheh <mfasheh@suse.com>
Cc: Steven Whitehouse <swhiteho@redhat.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Eric Van Hensbergen <ericvh@gmail.com>
Cc: Ron Minnich <rminnich@sandia.gov>
Cc: Latchesar Ionkov <lucho@ionkov.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
block: Add VR scheduler