mm: implement WasActive page flag (for improving cleancache)

Since about 2.6.27, the page replacement algorithm maintains an 'active'
bit to help decide which pages are most eligible to reclaim,
see http://linux-mm.org/PageReplacementDesign

This 'active' information is also useful to cleancache but is lost
by the time that cleancache has the opportunity to preserve the
pageful of data.  This patch adds a new page flag 'WasActive' to
retain the state.  The flag may possibly be useful elsewhere.

It is up to each cleancache backend to utilize the bit as
it desires.  The matching patch for zcache is included here
for clarification/discussion purposes, though it will need to
go through GregKH and the staging tree.

The patch resolves issues reported with cleancache which occur
especially during streaming workloads on older processors,
see https://lkml.org/lkml/2011/8/17/351

Change-Id: Ib0b16a9c7d5278bd93d245fa6e2a986626b3938f
mm: make swapin readahead skip over holes

Ever since abandoning the virtual scan of processes, for scalability
reasons, swap space has been a little more fragmented than before.  This
can lead to the situation where a large memory user is killed, swap space
ends up full of "holes" and swapin readahead is totally ineffective.

On my home system, after killing a leaky firefox it took over an hour to
page just under 2GB of memory back in, slowing the virtual machines down
to a crawl.

This patch makes swapin readahead simply skip over holes, instead of
stopping at them.  This allows the system to swap things back in at rates
of several MB/second, instead of a few hundred kB/second.

The checks done in valid_swaphandles are already done in
read_swap_cache_async as well, allowing us to remove a fair amount of
code.

[akpm@linux-foundation.org: fix it for page_cluster >= 32]
Signed-off-by: Rik van Riel <riel@redhat.com>
Cc: Minchan Kim <minchan.kim@gmail.com>
Cc: KOSAKI Motohiro <kosaki.motohiro@gmail.com>
Acked-by: Johannes Weiner <hannes@cmpxchg.org>
Acked-by: Mel Gorman <mgorman@suse.de>
Cc: Adrian Drzewiecki <z@drze.net>
Cc: Hugh Dickins <hughd@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
swap: allow swap readahead to be merged

Swap readahead works fine, but the I/O to disk is almost always done in
page size requests, despite the fact that readahead submits
1<<page-cluster pages at a time.

On older kernels the old per device plugging behavior might have captured
this and merged the requests, but currently all comes down to much more
I/Os than required.

On a single device this might not be an issue, but as soon as a server
runs on shared san resources savin I/Os not only improves swapin
throughput but also provides a lower resource utilization.

With a load running KVM in a lot of memory overcommitment (the hot memory
is 1.5 times the host memory) swapping throughput improves significantly
and the lead feels more responsive as well as achieves more throughput.

In a test setup with 16 swap disks running blocktrace on one of those disks
shows the improved merging:
Prior:
Reads Queued:     560,888,    2,243MiB  Writes Queued:     226,242,  904,968KiB
Read Dispatches:  544,701,    2,243MiB  Write Dispatches:  159,318,  904,968KiB
Reads Requeued:         0               Writes Requeued:         0
Reads Completed:  544,716,    2,243MiB  Writes Completed:  159,321,  904,980KiB
Read Merges:       16,187,   64,748KiB  Write Merges:       61,744,  246,976KiB
IO unplugs:       149,614               Timer unplugs:       2,940

With the patch:
Reads Queued:     734,315,    2,937MiB  Writes Queued:     300,188,    1,200MiB
Read Dispatches:  214,972,    2,937MiB  Write Dispatches:  215,176,    1,200MiB
Reads Requeued:         0               Writes Requeued:         0
Reads Completed:  214,971,    2,937MiB  Writes Completed:  215,177,    1,200MiB
Read Merges:      519,343,    2,077MiB  Write Merges:       73,325,  293,300KiB
IO unplugs:       337,130               Timer unplugs:      11,184

I got ~10% to ~40% more throughput in my cases and at the same time much
lower cpu consumption when broken down per transferred kilobyte (the
majority of that due to saved interrupts and better cache handling).  In a
shared SAN others might get an additional benefit as well, because this
now causes less protocol overhead.

Signed-off-by: Christian Ehrhardt <ehrhardt@linux.vnet.ibm.com>
Acked-by: Rik van Riel <riel@redhat.com>
Acked-by: Jens Axboe <axboe@kernel.dk>
Reviewed-by: Minchan Kim <minchan@kernel.org>
Cc: Hugh Dickins <hughd@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
mm/vmscan.c: avoid possible deadlock caused by too_many_isolated()

Neil found that if too_many_isolated() returns true while performing direct reclaim we can end up waiting for other threads to complete their direct reclaim. If those threads are allowed to enter the FS or IO to free memory, but this thread is not, then it is possible that those threads will be waiting on this thread and so we get a circular deadlock.

some task enters direct reclaim with GFP_KERNEL
  => too_many_isolated() false
    => vmscan and run into dirty pages
      => pageout()
        => take some FS lock
          => fs/block code does GFP_NOIO allocation
            => enter direct reclaim again
              => too_many_isolated() true
                => waiting for others to progress, however the other
                   tasks may be circular waiting for the FS lock..

The fix is to let !__GFP_IO and !__GFP_FS direct reclaims enjoy higher
priority than normal ones, by lowering the throttle threshold for the
latter.

Allowing ~1/8 isolated pages in normal is large enough.  For example, for
a 1GB LRU list, that's ~128MB isolated pages, or 1k blocked tasks (each
isolates 32 4KB pages), or 64 blocked tasks per logical CPU (assuming 16
logical CPUs per NUMA node).  So it's not likely some CPU goes idle
waiting (when it could make progress) because of this limit: there are
much more sleeping reclaim tasks than the number of CPU, so the task may
well be blocked by some low level queue/lock anyway.

Now !GFP_IOFS reclaims won't be waiting for GFP_IOFS reclaims to progress.
 They will be blocked only when there are too many concurrent !GFP_IOFS
reclaims, however that's very unlikely because the IO-less direct reclaims
is able to progress much more faster, and they won't deadlock each other.
The threshold is raised high enough for them, so that there can be
sufficient parallel progress of !GFP_IOFS reclaims.

[akpm@linux-foundation.org: tweak comment]
Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Cc: Torsten Kaiser <just.for.lkml@googlemail.com>
Tested-by: NeilBrown <neilb@suse.de>
Reviewed-by: Minchan Kim <minchan.kim@gmail.com>
Acked-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com>
Acked-by: Rik van Riel <riel@redhat.com>
Cc: Mel Gorman <mel@csn.ul.ie>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>