Added sublime ignores as that is the current editor of choice for the time being.
Added walkthrough for how to compile TweenJS with TickerJS as that is a requried file for jRPGe to run.
Added skeletal client files to show how to setup a client.
Updated server files with various changes. Haven't checked the block title change but should work. FINGERS CROSSED
Added new Utility for common conversions.
Added new utility class for small common functions that have no other place and should be filtered into classes once a group can be made.
Fleshed out the utility for debugging
Commented out modules that are not currently developed to prevent overhead.
Updated common console.logs with debug log. Need a simple way to call internal functions from within the engine.
updated post render hooks in the animate module
Removed old comments and setup initialize.view for appending required game elements to the body of the page.
Removed blank lines and old comments that are no longer needed.
Setup a verbose argument to use with the debug utility
Using old hard coded render tile from tileset. Need to convert this down to json or something to make it cleaner and less intense as there will be other types.
Setup class for ui Messages
Added the world scene
Added the intro scene
added in the phrase manager
Changed the way binds work to allow multiple keys to be a single action to allow for multiple key layouts.
Stubbed out the detect module in utilities