First work of moving PlayerPRO 5 to use User Defaults.
Set some preferences.
Add a method to reset the preferences.
Use the new values to set the preferences.
Merge branch 'PlayerPRO5' into PP5-PreferenceRewrite
Setting more defaults and values.
More values saved and stored.
I thought I fixed that…
Further preferences re-write:
We don’t need the gigantic clutter of a struct for our preferences, now that we’re using Defaults: trim it down by removing old values.
We still need the struct to load the old preference files, though. Moving the struct into a single function.
We also don’t have to worry about swapping preferences except for the old preferences: deleting the function SwapPrefs and moving it into the same single function.
Get rid of the last of the registration code.
Code style changes and improvements.
Change the PBGetCatInfo()’s macros into PBGetCatInfoSync().
Move preferences from the old preferences.
Change the warnings displayed.
Some minor fixes.
More minor changes.
Removing some unused variables.
More numbers added to the initial piano keys.
FINALLY get all the piano keys set up for the default settings.
More preferences saved.
Not building the old defaults from the resource file.
Removing unused variables.
Remove the ByteUtils files.
Fiddling with the Xcode project.
Declare the macro __MAC_OS_X_MEMORY_MANAGER_CLEAN__.