Merge pull request #12 from lamestation/master

update
[kuroneko] LameLCD: moved mailbox into DAT space (locked to screen buffer)
[kuroneko] swapped LCD/GFX buffer behaviour

- GFX now exports its composition buffer to LCD
- DrawScreen moves to LCD driver in preparation for SetFrameRate
introduction
[kuroneko] experimental SetFrameRate implementation
[kuroneko] deprecated WaitForVerticalSync method
[kuroneko] removed LameLCD wrapper, API is not compatible any longer
[kuroneko] deprecated TranslateBuffer method
[kuroneko] disconnect DrawScreen with limit = 0 from VBL
Brought games/demos up-to-date with changes to API: GFX/LCD startup order is switched; level map width/height now specified in word size; added experimental TestMapMoveX and TestMapMoveY commands to LameGFX; deleted unneeded demos