derived new class for seeding for testing purpose
rewrite isOnDet function to test for arbitrary layers
small changes to reduce reallocations
fixed logic bug in during second hit finding
break loop over hits immediately after a vaild seed has been found
fix memory bug and add apply all requirements on rec hits
add result testing
add result testing
now seeding is also possible with new implementation
break loop over hits when max requested hits has been reached
multiple seeding works now
add method for recusion attempt
working recusion
remove all debug messages
derived new class for seeding for testing purpose
rewrite isOnDet function to test for arbitrary layers
small changes to reduce reallocations
fixed logic bug in during second hit finding
break loop over hits immediately after a vaild seed has been found
fix memory bug and add apply all requirements on rec hits