Created base files for Player class.
Made player not allowed to call default constructor, created constructor that takes a string as the name.
Decided that we need to split our Board class into two classes using polymorphism. This can help us keep track of each Player's board as well as their attacking board.
Decided against splitting Board class, at least for now. Continued work on Player class.
Implemented the attackOpponent function of the Player class, with some other functions to help out in the process.