Implement sceMt19937()
Revert #5044 and set ctx->avc.avcDecodeResult = 1
Merge pull request #5212 from raven02/patch-1

Revert #5044 and set ctx->avc.avcDecodeResult = 1
Merge pull request #5206 from raven02/master

Implement sceMt19937Init() & sceMt19937Uinit()
Build fix
Merge pull request #5214 from raven02/patch-2

Build fix
Trigger a touch event before sending a right click.

This way we can know what they actually right clicked on.
Allow right click / triangle on a game item.

Fixes #3866, makes keyboard navigation a bit better.
Separates out auto-skip from frameskipping
Switch game browser tabs using L/R buttons.

Even with keyboard / custom controller mapping.
Merge pull request #5215 from unknownbrackets/ui-tweaks

Improve game browser keyboard/controller navigation
Separates out auto-skip and frameskip
Update ffmpeg libraries
Update native
Check for AV_NOPTS_VALUE from ffmpeg pts values.

Apparently it's returning this now.  If we don't have it, just increment.

Fixes #5217.
Merge pull request #5218 from unknownbrackets/ffmpeg-minor

Check for AV_NOPTS_VALUE from ffmpeg pts values.
Include backtrace on Qt.

Should fix Symbian / Blackberry I expect.
Link backtrace on non-x86 via cmake.
Merge pull request #5219 from unknownbrackets/qt-fix

Include backtrace on Qt.
Track modules in the symbol map.

This makes it so things don't overlap confusingly, and also so that we can
replace funcs more correctly and sanely.

This is unfortunately a bunch more complicated...