Frustum cull model parts

For FBX models which have "sub-meshes" this will view cull those sub-meshes which are out of view. This does improve the performance of large models (like the Westfield model) in cases where you are looking away from the large portion of the model. On my low end MBP, I jump from 12fps to 57fps in the case where I in the middle of the model looking toward the less complex portion.
IT says there is no new lines at the end ?