afaf
added some simple shaped sprites for effects work
Added upSquirt Enemy
timing change on upSquirt pulse
Merge branch 'Feature/NewEnemies'

* Feature/NewEnemies:
  timing change on upSquirt pulse
  Added upSquirt Enemy
  added some simple shaped sprites for effects work
  afaf

Conflicts:
	Assets/Scripts/testProjectile_Script.js
	Assets/main.unity
re-instate my changes to projectile