removed packaging since Patrick was an asshole who ONCE AGAIN broke backward compatability
fix TeleportUnitCommand brainfart
fix more Unit.Default and Buff brainfarts; moveAlong works as expected now
remove old Terrain.java (no longer in own subpackage)
fix naming conventions for Race.toString() (use getAssetPath() for GUI stuff)
remove getSpecificPath() helper method
tweak assetPath storage in AttackBehavior implementations
Added interface ImageLoader
Merge branch 'master' of https://bitbucket.org/bjohannesmeyer/cheaptactics
append File.separator to Terrain asset basenames (getAssetPath())
Merge branch 'master' of bitbucket.org:bjohannesmeyer/cheaptactics
remove redundant map.tile.Tile (copy exists in map.Tile)
Unit animation works again, albeit still in a hacky way DGAF
Merge branch 'master' of https://bitbucket.org/bjohannesmeyer/cheaptactics
fix redundant File.separator in Unit.getAssetPath(), simplify Unit.moveTo(…), don't change Unit state until successful move has been verified
manual merge in Unit
more tweaks in Unit, fix CreateUnitCommand test to expect new exception type
Cleaned up some code
Merge branch 'master' of https://bitbucket.org/bjohannesmeyer/cheaptactics
Tests for unit