Add glEnableClientState() and  glDisableClientState().
Merge branch 'master' of github.com:Spidey01/sxe
Add missing test resource for VertexVertexMeshTest.
Fix typo in VertexShader.
Add glEnableClientState/glDisableClientState to NullOpenGL.
PcDisplay.getOpenGLVersion() now reports up to 4.4.
Shader: don't check() in getInfoLog(); it was hiding debug.
Stub out a GraphicsTechnique class.