added> Texture base class.
added> Bitmap class to handle bitmap related operation and storage.
added> Mathf class that extends the default Math functionalities.
added> Color class that represents an RGBA component vector.
added> Task and Activity classes that will handle async (threaded and not) operations.
update> All platforms Graphics extensions handling.
update> GraphicsContext base class with templates for Texture, Uniforms and Screen operations.
update> TextureContext class with key methods to API Texture control.