Initial import of the Super Methane Brothers 1.4.8 source code
left out other platform specific stuff
Partial update to 1.5.1
Fixes almost all string errors and removes cpp compat defines
Added Makefile for GameCube target
Added .hgignore for built files
Added GameCube target with SDL video
Stripped Mikmod in favour of AESND+ModPlay (to be added)
Added simple SDL conversion of the internal screen buffer
Added Notes/Credits for this Port
Added missing HighScore function
Background music plays now through MODPlay and AESND
Added Gamecube controller input for 2 players
New executable name
Added port notice to title screen
Sounds are played through AESND voices
Extracted and converted sounds
Added greyscaling on pause
Simplified Controller logic
Removed 2nd jump button, this fixes the short jump/wings bug
Preparing for release
Updated and added docs
Shutup compiler warnings
Added volume control for music and sounds
Set version number fixed at 1.4 as this will never reach 1.5+ (too much clanlib related changes)
Added a menu on press of START button
Added menu graphics and icons
Menu features: volume control, widescreen and player mode switch, exit and (re-)start
Added new target with mostly dummy code for GX renderer on GC/Wii
Old SDL code is still intact, use "make -f Makefile.oldgc"
Added GX scaler
New timing calculation
Updated port info on intro screen
Added Wii input (Wiimote/Classic Controller/Wiimote+Nunchuk/Nunchuk)
Updated GC input
Simplifid 2 player controller logic
Converted repository format, author, ignore