VatMove and Tools
Updated some things :)
Updated script stuff
Organized hierarchy
burrr

durr
Trying a few things...
Doo dee doo...
Merge branch 'chizi' of github.com:chizikun/vat-the-bat into apelsin
Postmerge...?
Unity did something I think.
updates

added jump animation and jump animator
Camera and Animations
Adjusted camera behavior (still have some more to go)
Working on Vat animation stuff (programming, animator, animations, etc.)
This is way more than a merge
Interim commit (don't touch)

Merge branch 'chizi' into apelsin

Conflicts:
	Assets/Sprites/Backgrounds/Ground/AsphaltRoadAscend01.png.meta
	Assets/Sprites/Backgrounds/Ground/AsphaltRoadDescend01.png.meta
	Assets/Sprites/Backgrounds/Ground/AsphaltRoadFlat01.png.meta
	Assets/Sprites/Hero/Idle1/Animation/VatTest.controller
brb power nap
Commit
minor adjustments
Background update

added folder for buildings and sub folder for train station
minor adjustments
Merge branch 'apelsin' of github.com:chizikun/vat-the-bat into apelsin
Merge branch 'chizi' into apelsin
PROGRESS
Made some cool things, dude
Like, the camera doesn't goof around as much anymore and, like, things are
in better spots and OH YEAH DUDE MAN DUDE I totally got the repeats thing
working.
</brogrammer>
Anyway, the repeats tool is nifty and handy and by no means finished but
it's certainly a good start!
a bunch of stuff
Did things
Animations don't suck now kinda
Added a testing prop