[tests] Fix testLostAutoReleaseBothPlayer.

According to resource-set.h when other higher priority client acquires
the resources existing client will receive lostResources signal. Fix the
test to expect lostResources signal instead of
resourcesReleasedByManager.
[tests] Fix testLostAlwaysReplyBothPlayer.

According to resource-set.h when higher priority client acquires
resources first client receives lostResources signal. when higher
priority client releases the resources, resources acquired by the first
client will be re-granted.
[tests] Fix testLostBothPlayer.

According to resource-set.h when higher priority client acquires
resources first client receives lostResources signal. when higher
priority client releases the resources, resources acquired by the first
client will be re-granted.
Merge pull request #9 from jusa/fix-tests

Fix tests