build: make bootstrap script fail properly on failure

If the first command in the bootstrap script fails, exit with non-zero
exit status instead of silently continuing to the next command.
FIX: do not popup OSD on DVD menu with touch or mouse
ADD: [sets] allow to select art from child movies
Add GetDescription() to CGUITextBox
Add getText() to ControlTextBox
[win32] Implement class CWin32Directory
[win32] DirectoryFactory: use CWin32Directory class
Remove HDDirectory as not used now
AE: accept planar formats and timestamps at input
dvdplayer audio: feed planar formats into ae
paplayer: adapt to interface change of AE, feed entire frames into AE
dvdplayer: drop obsolete pcm audio codecs
WASAPI: fall back to float if engine requests a planar format
AESinkPULSE: Correctly handle unsupported formats and fallback to float
XCode: Adapt after PCM/LPCM changes
VS Project - Adjust after removal codecs pcm/lpcm
[posixdirectory] fixups
[utils] drop ASM from MathUtils::truncate_int() - standard cast to integer does what we want anyway.
Merge pull request #4169 from koying/fixdvdtouch

FIX: do not popup OSD on DVD menu with touch or mouse (fixes #14906)
Merge pull request #4673 from anssih/fix/bootstrap

build: make bootstrap script fail properly on failure
Merge pull request #4786 from FernetMenta/audio

AE: accept planar formats and pts from player