Added OUYA controller mappings.
Merge pull request #7 from kayosiii/master

changes from ongoing gamejam prep
Little fixes.
Rearranged lib paths - less annoying paths to declare.
Pre-build libMad for Windows.
Lots of size_t fixes.
Rebuilt the vorbis libs to stop the linker complaining.
Fleshed out vector, matrix, and quaternion classes.
Added MFVector swizzling.
Fixed annoying linker warnings.
Finished MFEffect for D3D9.
MFMat_Standard is defined by an .mfx file.
Forgot the Samples shader.
Added function to produce default stateblock.
Fixed UV transformation.
Chalked out .dds loader.
Minor fixes.
Added linux premake5 binary.
Updated Fuji build scripts for premake5.
Added readme
Nothing
Various small fixes.
Added a directory iterator like the one from phobos.
Added more helpers to the D bindings.
Added endian flipping code.
Added string.d