Add 'tryFindFile' to application data
Add call to OsgView to configure osg unfirom mapping

Add shader for osg::StatsHandler to fix up rendering under mapped uniforms
Review fixes
Merge branch 'feature/add-stereo-view' into feature/add-uniform-mapping

Conflicts:
	SurgSim/Graphics/OsgView.cpp
	SurgSim/Graphics/OsgView.h
Fix cpplint warning, fix doxygen warning
Add a default shader to the ScreenSpace quad that is used if no material is defined

This will let the ScreeSpaceQuad render correctly when osg modelview uniform replacement is turned on
‘Skew’ function returns the vector of the skew symmetric part of a matrix33

If A is a skew symmetric matrix build from a vector v, then skew(A) = v
Add extra terms in the corotational tetrahedron stiffness matrix.
Add doxygen note about proper ode solver for this element.
Adjust UnitTest for the corotational Fem3DTet exact stiffness calculation
Merge branch 'master' of git.assembla.com:OpenSurgSim into feature/exactFem3DCorotational
Factorize applyCorrection for all DeformableRepresentation
Revise ApplicationData class

1. Remove unused member function

2. Regard empty string, i.e. "", as invalid file name

3. Update UnitTest
Add Asset class

This class stores a relative file name and during initialization
it will try to load the file based on the ApplicationcData passed in.

Classes not in the Framework::Component hierarchy should inherit
this class in order to load a file.
Let Math::MeshShape inherit from Framework::Asset, update UnitTest
Let Math::OctreeShape inherit from Framework::Asset, update UnitTest
Fix failing UnitTests
Enable Eigen Alignment in Windows 64 bit builds

Also, renamed the cmake option to EIGEN_ALIGNMENT instead of
EIGEN_DONT_ALIGN, it is more clear this way to enable EIGEN_ALIGNMENT
instead of disabling EIGEN_DONT_ALIGN.
Add OdeSolverStatic to PhysicsRenderTest Fem3DCorotational

Now that the stiffness matrix is computed exactly, this solver works well.
It was unstable when the stiffness matrix was incomplete, finding new solution all over the place all the time.
Fix Doxygen warning