Further softify scythe slicing, increase priority
Merge pull request #191 from dvr333/master

Small fixes for economy panel and Deluxe player list
Merge pull request #192 from Anarchid/scythe-softer

Further softify scythe slicing, increase priority so it's not swamped.
Small tweak to balance bar placement.
Fixed strange progress bar visualization in Carbon when the bar is near empty. This is done with draw padding within the draw function instead of transparency added around the edges of the image. It could probably be configured better than the current implementation. This only changes Carbon but other skins could use this too.
VERSION{v1.2.9.0}
This version is to fix resource bar graphics problems.
 * Added backlog toggle button to settings to allow for hotkeys.
 * Fixed rejoin progress initial position.
 * Reverted Win Counter changes to the playerlists. I accidentally merged the PR early and did not realize that the change was not optional. I do not expect many people to use this feature so it would just take screen space and add confusion.
Fixed how player lists handle win counter

* Made win counter optional, defaults to showing only if at least
  one player has at least one win
* Crude player list fixed up a bit to correctly identify FFA and to
  keep names of dead players in the list