Removed a useless class.
Hm.  I probably will want to remove protectionhandler.
For now I'm renaming it.  But it's unneded right now.
Added some is methods and a method to get the relevant data set.
Added getDataSetFor to IslandUtils.
Updated flags to add a getValue method.
Started the new listener.
Improved the onEntityInteract listener.

(Enabled mod overrides)
Removed moderator warning message.

Just reallized that this would spam mods on their own island as well.
Too annoying to keep.
Added a tool to check if an entity is pasive/nuetral/hostile.
Implemented entityattacking check.
Implemented onEntityAttackEntity.

Did I already commit this?  I'm not sure.
Added onBedEnter.
Added break and place requirements.
Implemented for onPlayerBreakHanging.
Fixed unended <i> (italics) tag.
Added bucket empty and fill handlers.
Added onPlayerInteract.
Added onPlayerShearEntity.
Added onPlayerVehicleEnter and onPlayerVehicleDamage.