Updated abed-cave
Altered sprite animation speeds

fix spaz out
Tone down the parallax, add ceiling
all levels now have a main door
fix door in bathroom
test_maps: Level has to contain door 'main'
Fix outgoing door name in vents
Add playerEffects module; Use playerEffects to handle test_potion and baggle
Add error for obsolete consumables
Add jump to playerEffects and update blue_potion
Update health potions
Update HUD Messages
Remove test_potion
Use buff function for basic timed effect potions
Update tacomeat to use playerEffects
Update random potions to use playerEffects
Add background to HUD message
Add default value for buffs
Remove HUD message background
Fix heal and hurt effects