Cont zoom

Tested rigorously specially after a crazy crash I found yesterday.

Summary of changes:

1. Uses non integral zoom
2. Arch specific code now handles pinch gesture continuously.
3. Managing Proxy Tiles:
  1. TileManager owns all proxy tiles (m_ProxyTiles)
    - proxy tiles are added serially when a previously loaded tile (in m_tileSet) has its vbos ready and asynclly when it needs to tesselate from already loaded map tile data.
    - proxy tiles are deleted once the corresponding visible tile finished loading.
  2. Update of tile sets takes care of:
    - Logical deletion of tiles from m_tileSet
    - Addition of new visible tiles to m_tileSet (and addition of corresponding proxy tiles)
    - Deletion of tiles (if not in proxy and logically deleted)

One small todo:
- Right now one gesture of zoom in and then zoom out without lifting fingers results in a zoom in first and then zoom out. So we have to lift fingers to start another gesture whenever we need to switch zoom-in/zoom-out. Will fix this once I figure out a solution for this. 
Yup, logical deletion is making the tile undrawable, also if later this tile gets added to proxy (draw state will again be set, else will be cleaned from m_tileSet.