- play with a friend implementation first steps (squashed)

- added config file to handle different configs (local / prod). Removed ambiguous characters from hashes. Need to fix now actions after game over.

- added missing redis from package.json for server. Fixed indent. need to seriously work out new game after first finished game

- some more hacks not very UX/UI friendly to make successive games working.. need better implem

- variabilized get server info
- now stats are in real time provided by sockjs, fixed GameLobby harsh refacto
- merged with upstream