better movement
dynamic objects are resetable after player is dead
added docs
renamed to docs
added player reset
added lib/monocle
cleanup
refactoring sounds overlays
refactoring damage overlay
refactoring modules
new folder layout
namespace has its own module
converted player class to module
converted to module
map is half module half class
preparing different game states
moved function to helpers
added simple menu
from game to menu and back
added middleclass