Created folder remotely

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@1 1158e906-e6b0-fb4d-a360-84ed95d85be8
- First implementations.
- Preparation of classes.

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@4 1158e906-e6b0-fb4d-a360-84ed95d85be8
- implementation of NewGameDlg
- new methods for drawing the initial formations of the balls

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@5 1158e906-e6b0-fb4d-a360-84ed95d85be8
- prepared the ComputerPlayer class
- gui improvements

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@6 1158e906-e6b0-fb4d-a360-84ed95d85be8
new implementations

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@7 1158e906-e6b0-fb4d-a360-84ed95d85be8
- the possible move directions are now considered in a single method

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@8 1158e906-e6b0-fb4d-a360-84ed95d85be8
additional implementations:
- moving balls and pushing opponent balls from the board

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@9 1158e906-e6b0-fb4d-a360-84ed95d85be8
- first implementation of arrow buttons

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@10 1158e906-e6b0-fb4d-a360-84ed95d85be8
- finished the implementation of the arrow buttons

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@11 1158e906-e6b0-fb4d-a360-84ed95d85be8
new implementations and preparation for the Monte Carlo search player

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@12 1158e906-e6b0-fb4d-a360-84ed95d85be8
git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@13 1158e906-e6b0-fb4d-a360-84ed95d85be8
- preparation of the class ComputerPlayerAlphaBeta
- comments and other stuff

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@14 1158e906-e6b0-fb4d-a360-84ed95d85be8
- new implementations for the Monte Carlo player

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@15 1158e906-e6b0-fb4d-a360-84ed95d85be8
- MonteCarlo player implementation finished
- still performance problems and the player takes stupid moves

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@16 1158e906-e6b0-fb4d-a360-84ed95d85be8
new output namespace

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@17 1158e906-e6b0-fb4d-a360-84ed95d85be8
- some small corrections

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@18 1158e906-e6b0-fb4d-a360-84ed95d85be8
- changed solution und project files to visual studio 2008

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@19 1158e906-e6b0-fb4d-a360-84ed95d85be8
- start formations of balls are now handled by the GameBoard
- custom formations can now be defined in files and be loaded in the NewGameDlg's combobox

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@20 1158e906-e6b0-fb4d-a360-84ed95d85be8
- moved start formation into the GameManager
- lostballs of the start formation are counted

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@21 1158e906-e6b0-fb4d-a360-84ed95d85be8
- GameBoard::ToString method creates now a well shaped output

git-svn-id: file:///Users/Pascal/Development/SVN/Repos/Abalone/trunk@22 1158e906-e6b0-fb4d-a360-84ed95d85be8