Fixed hit detection so that even if the element is not on a 'real' square it will still work

rounded out the hit detection so that elements will still run into walls
and things
Trying to get a Sprite to move on the field
Merge branch 'Micah' of github.com:TeamAwesome5u/Pacman into bos

Conflicts:
	PacManMulti/PacManMulti/Logic/GameLogicClassic.cs
	PacManMulti/PacManMulti/Path.cs
Made changes to the logic
Added Player Setup Screen
Made more changes to the logic
Merge branch 'JacobWorkingBranch' of github.com:TeamAwesome5u/Pacman into bos

Conflicts:
	Content/Content.contentproj
Merge branch 'bos'