Reset the revision count, clarification list
Add and use an \sryear command
Update the short game intro for "Slots"
Add the "Slots" scoring system the the game rules

I've done this very much in the style of last year's.  There are
almost certainly going to be some tweaks made here.
Remove the SR2013 pedestal spec
Modify marker numbers table for "Slots"

3 markers are required per token colour if we want to score using
orientations, one each for the top, bottom and sides.  We cannot
number all tokens separately (i.e. 3 koki marker codes for each of
the 4x8=32 tokens) as we don't have enough, given the need for dev
and comp marker sets.
Remove cardinal directions from robot badge mapping table
Update the bird's eye arena diagram for "Slots"

1000mm deep zones seems reasonable sane to me.
Update the arena markers diagram with the "Slots" arena

This was achieved by /importing/ arena.svg in Inkscape, hacking
the unnecessary bits, and making it transparent.
Update the token position diagram for smaller tokens

The positioning has been kept almost identical to last year,
except with 200mm spacing between tokens instead of 100mm.  There
are fewer tokens this time, and having them so close looked weird.

I've also coloured them for consistency.
Update the token position diagram caption with new measurements
Remove the item about the arena containing a grid
Rejig the token spec for smaller tokens and different markers
Add sections on zones and slots inc. a new diagram

This will probably require polishing when the construction of the
wall and slots is considered a little more.
Clarify the points a little

I've simplified the bonus calculation language and explicitly stated
that tokens can be righted anywhere in the arena.
Give the zone wall and slots some depth

These need to be strong enough for robots to crash in to.
Replace some old uses of 'zones' with 'corners'

'Zones' means something different in Slots.
s/JointIO Board/Ruggeduino/
Remove one last cardinal direction case
Remove arena carpet tile product details

It's no longer in production.