Added a Scene2DDebugRenderer.
Made colours configurable.
Table debug rendering included.
Small JavaDoc change.
Actors now know themselves how to debug render. Adjusted all tests. Added a new Scene2DDebugRendererTest.
Conflicts resolved.
Removed an unused method.
Small bugfix and renamed fields.
Removed the final modifiers for colors.
AnimatedTile support in TmxMapLoader
No reason to use a HashMap at all.  Array will suffice
Update AnimatedTiledMapTile to support per-frame intervals, and converted
the TmxMapLoader to use it.
spacing
more spacing
Use simple arrays to conserve memory
Apply fix  from #2094

Leaving everything else as is.
Fix #2099
Might as well use MathUtils.isEqual (see #2099)
Add blended texture alpha test support to DepthShader, fixes #2096
Fixed an issue with time granularity