- Removed erroneous code
- Code cleanup
- Major overhaul of how borders are drawn and the skin applied.
- Pixel border used in some UI elements for better look
- Made StripTextures a bit more efficient and accurate
- Forgot to skin castbar on Nameplates. Whoops.
- Fix a problem with icons in the Group Finder
- Remove a duplicate bit of code for displaying coords on World Map. Whoops.
- Added classcolor option to health for unitframes
- Fixed some border coloring issues in unitframes. Not quite done
- Tons of small fixes to the way things are positioned/drawn due to new border method
- Still some other things I need to fix with the skin