Refactored a lot. Most of the operations now follow the rules layed out in
the interface. There are still major bugs with the chunked voxel system.
Including but not limited to:
- Not utializing neighboring chunks
- Not correctly extracting volumes.
- Not correctly preforming 'in place' operations

Other things that seem off:
- Operations ouputting intersecting and degenerate triangles
- Interior mesh intersecting exterior mesh.