Merge branch 'master' into LevelBuilder
 - Added waves instantiating methods
 - states added to the GameManager
 - Input collider will get the parent in the input script
 - mices will attack x amount of times instead of attack to infinity
 - Refactored stacks into int instead of floats
 - Added walkable checks for characters
Merge branch 'master' of https://github.com/LuGusStudios/KBMuizenvangen
Merge branch 'master' into LevelBuilder
Merge branch 'LevelBuilder'