no message
player input and animation now based off of game "tick"
player state "idle" added to stop animations from constantly looping.
Merge branch 'master' of https://github.com/zoejonestx91/CyberPunkd into animation_and_collisions
changed player states to enum
fixed wall collisions
updated Tutoral Map.csv
stopped excessive texture loading
Merge branch 'master' of https://github.com/zoejonestx91/CyberPunkd into animation_and_collisions
updated tutorial map
updated tutorial map
Merge branch 'animation_and_collisions' of https://github.com/zoejonestx91/CyberPunkd into animation_and_collisions
Merge branch 'master' of https://github.com/zoejonestx91/CyberPunkd into animation_and_collisions
tutorial map now displays correctly
beginning of drawing level objects
object drawing working
forgot to update content proj
made tutorial door collide-able and changed which sprites were used for some NPCs
Merge branch 'master' of https://github.com/zoejonestx91/CyberPunkd into animation_and_collisions

Conflicts:
	.gitignore
	CyberPunkd/CyberPunkdContent/SpriteSheets/Thumbs.db