Finished up challenge two. Zombie now stops when he gets to the cursor. Next step is to get him to do a smooth rotate!
Small code clean up
Finished challenge 3. Zombie rotates by a max number of radians per second! This concludes Chapter 2!
Committing all uncommitted changes.
Spawning crazy old lady. Moves in a V motion. Learning to use SKActions and reversedAction
Cats added. They wiggle and bounce. Crazy ladies runs across the screen at random screen heights. Zombie walks with texture animation!
Added sounds and collision detection.
Chapter 3+4. Added winning/losing conditions for chapter 3 and Main Menu / Win / Lose screens.
removed file that shouldnt have been tracked
much needed git ignore file
PROJECT FINISHED!

Moving background, sprites move accordingly … VICTORY!
Merge remote-tracking branch 'origin/master'