Added bounded class for collision detection
Added movement methods to bounded
Added scaling method to bounded
Updated paddle to include a bounding box
Updated ball to include a bounding box
Updated makefile to include the bounded class
Added a method to get the bounding box
Fixed intersetion code (was reversed)
corrected move function (was calling setposition)
switched update and collision order
Fixed movement methods (wasn't updating right and bottom sides)
fixed intersection method
Added getWidth and getHeight methods to bounded
fixed side resolution method
updated side detection
Ball bounces off the top of the paddle
Merge pull request #7 from LightAndLight/paddle-collision

Paddle collision