Dealt with the special case of trip attacks involving konstant dice
Merge remote-tracking branch 'upstream/master' into 1433_trip_konstant
Expanded type of player_auth/id from SMALLINT to INT
Added logic limiting a konstant die targeting a konstant die with a trip attack
Changed stinger logic to allow values from min instead of 1
Fixed checkstyle error
Expanded BMAttackSpeed error messages to fully cover BMAttackBerserk
Merge remote-tracking branch 'upstream/master' into 1459_player_auth
Added auto-increment to update file
Merge pull request #1460 from blackshadowshade/1459_player_auth

Expanded type of player_auth/id from SMALLINT to INT
Merge pull request #1447 from blackshadowshade/1433_trip_konstant

Limited trip attack when konstant dice are involved
Merge pull request #1465 from blackshadowshade/1409_stinger_limits

Changed stinger logic to allow values from min instead of 1
Merge pull request #1466 from blackshadowshade/1463_invalid_berserk_error

Expanded BMAttackSpeed error messages to fully cover BMAttackBerserk
Further refactoring of BMGame->get_subdiePropertiesArrayArray() to address cyclomatic complexity
Merge remote-tracking branch 'upstream/master' into 1467_twin_swing_bug