Added InteractableObjects, changed the way stairs are processed
Basic doors working
Doors improved; mostly functional
Improved player control with gamepad
Added proof of concept version of chests
Looting chests is now performed through a new GameMenuPane
Doors and chests can now be spawned by prefabs; fixed several bugs with the item collection interface
Fixed bug causing buildings to sometimes spawn overlapping one another
Split TowerBlocks file into multiple files
Stairs should no longer spawn outside of rooms.
Teleporters should now be working
Added basic triggering capabilities
Fixed enemies being able to open locked doors
Merge branch 'interactables' into events
Fixed Door.cs hiding InteractableObject.cs's name field
Added simple support for bosses
Fixed boss healthbars
Cleaning merge
Added several new scripting features; Tangelus encounter mostly finished
Fixed a camera shake issue and added a death event for Tangelus