Reworked TerminalColors (new file TerminalLook) and added beautiful (<3) test.
Colors for windows.
* improved logger
* removed a lot L prefixes
* added TextureUnits
Fixed SingleBase and minor things
Texture::create now uses last texture unit, Debug output now in thin font, some fixes
Added LevelFilter to logger
Merge branch 'framebuffer' into dev
Renamed Mesh to VertexSeq, HotMesh to HotVertexSeq