Basic character animation.

Signed-off-by: Peter Atashian <retep998@gmail.com>
Fixed a bug where NLS would fail to load if an invalid map was specified in the config.

Signed-off-by: Peter Atashian <retep998@gmail.com>
Update toolset to VS 14

Signed-off-by: Peter Atashian <retep998@gmail.com>
Fix view centering when window is larger than map

Signed-off-by: Peter Atashian <retep998@gmail.com>
Ignore some more warnings

Signed-off-by: Peter Atashian <retep998@gmail.com>
Merge branch 'master' of github.com:NoLifeDev/NoLifeStory
First we unindent the namespace.

Signed-off-by: Peter Atashian <retep998@gmail.com>
Then we clang-format

Signed-off-by: Peter Atashian <retep998@gmail.com>
You know what, let's allow one-liners.

Signed-off-by: Peter Atashian <retep998@gmail.com>
First we unindent view.

Signed-off-by: Peter Atashian <retep998@gmail.com>
And reformatted.

Signed-off-by: Peter Atashian <retep998@gmail.com>
And this is the reason why I renamed the parameters.
So I wouldn't get them confused with non-parameters.

Signed-off-by: Peter Atashian <retep998@gmail.com>
Add .clang-format

Signed-off-by: Peter Atashian <retep998@gmail.com>
Fixed variable shadowing.

Signed-off-by: Peter Atashian <retep998@gmail.com>
First unindent namespaces

Signed-off-by: Peter Atashian <retep998@gmail.com>
Updated time and re-added lagometer.
Also added colorful view boxes.
Please compare these against the official source to make sure they are correct, because they likely are wrong for some maps.

Signed-off-by: Peter Atashian <retep998@gmail.com>
CMakeLists: Tell GCC/Clang to build in C++14 mode

NLS is now using C++14 features. C++14 mode must be explicitly enabled
in GCC/Clang.