Multi input test funkar bra, vill optimera loopar ngt hittar inte på ngt bra dock
la till 2 shader filer, de är i stort sätt som lab 3 från grafics
Rendering är på gång, vertexarna verkar hamna rätt. Ser skumt ut utan lighting model.
Merge branch 'shader'
Kan nu ladda in shaders
Added model for TeapotCar

Might only be 3ds max models, although the .obj-file should be in the
same directory.
removed .obj from gitignore
Merge remote-tracking branch 'origin/develop' into render

Conflicts:
	RallysportGame/RallysportGame/Program.cs
Added obj-file
Fleshed out the shaders a bit
Merge branch 'develop'
Now with teapot!
Försökte 'initialisera' ett shader par, men kan inte använda strängar. jävligt skummt, lite utkommenterad kåd + en metod + 2 tomma filer
Added Meshomatic to the solution

Now the reference should work, since the entire Meshomatic is included.
Background Music with rudimentary volume and pause control, todo: More minor work in the audio class
Made more adjustments to the audio class, removed dependencies of opentk.audio in the main class, Audio can now handle all files in the spesified folder
Preparations for moving audio sources and listener positions
Merge branch 'render' here goes nothing!
Added teapot with tri's instead of quads
Started with the particle system