Merge branch 'develop' into JackySprint10
Merge branch 'develop' into JackySprint10
updated area2 prefab for a health potion
updated BossMissle prefab
refactored SectionActivateArea
added enemies prefabs of different difficulty, refactoring and game balancing
Merge branch 'develop' into JackySprint10

Conflicts:
	UnityProject/Assets/Resources/Prefabs/GameSetUp/PrefabManager.prefab
corrected small enemy prefab size
added initialize and deinitialize checking for native physics triggered event in PhysicsBody, updated PrefabManager and prefab, updated start scene
Merge pull request #97 from jackykschou/JackySprint10

Jacky sprint10