Added GameLayer
Added rotation to tokens (when drawing).
Player does not rotate
Weapon rotates depending on where it is pointing. - Not implemented
Projectile rotates depending on velocity
.gitignore updated. Added game/res/drawable
Added getter for tagColor in Teams
Added possibility for drawing of debug information. Toggle debugging manually in Constants
Now using Model for getting name and image sizes in Token.
Replaced getImageSize with individual methods for width and height in Model
Changed constructor in Token to use only Model and updated the individual tokens to reflect this change.
Added position to constructors in tokens. Updated GameLayer to reflect this change
Fixed bug where gameWorld was not updated in GameState.update()
Implemented a temporary image for a player
Image size was set in PlayerModel
Added the image in PlayerToken
Program wide cleanup. Organized imports and did some formatting
Merge branch 'Gameplay'