Hemisphere vbo refactoring
TexturedHemisphere class
Decoupled reticules from Overlays view
Fixed aspect ratio and cropped overlay texture
Magnifiy window tweaks
Updated Oculus pickray
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
Changed Mag and reticules data representation
Centrilized Oculus interference in pickRay
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
Correct mouse position in occulus
Fixed JS picking in oculus
Hydra reticule rendering for Oculus
Comments
Coding Standard
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus
removed _mouse{X,Y}
Centered reticule
Hide cusor in VR mode