Shrink tile palette
Experiment with shade+highlight sprites
Revert the experiment, didn't work out.
Purge old renderer
Engine tweaks
WIP overhaul sprite drawing system
More conversion WIP
Map rendering demo with new engine
Remove obsolete keysym module
Z-layers work in engine
Fix furniture colors
Fix some key mappings
Mapedit working with new engine
Fix tallgrass graphic layer
Mob drawing using engine
WIP world module
WIP new view module for world rendering
WIP FOV routine for new system
New Area, a trait on the World
Drop Transform object, Fov takes care of offsets now