-Revised configure.ac and src/Makefile.am to request the correct libraries for OpenGL, GLFW, etc.
-Fixed some typos, added -lm to linked libraries
-Deleted Converter.h and Converter.cpp, as they are no longer being used
-Forgot to remove #include reference to Converter.h# Please enter the commit message for your changes. Lines starting
-Removed Converter.h/.cpp from Makefile.am
-Modified Viewer.cpp to attempt to use OpenGL 3.0 when 3.3 doesn't work (try 3.3 by default)
-Changed texture2D() to texture() (prioritizing OSX support over OpenGL 3.0 support)
-Bumped up OpenGL version requirement to 3.3 or higher
-Removed tmpSkinMatrix, set pointer in glUniformMatrix4fv to NULL to empty skinning matrix
-bumped version up to 3.3
Resolved merge conflicts