init version of math
remove base dependence, add ccMacros.h
iOS can compile now
namespace rename
minor change
migrate Vertex3f to Vector3
changed project file
migrate Vertex3f to Vector3(Tests)
migrate Vertex2f to Vector2
migrate Vertex2f to Vector2(tests)
add matrix stack in director(will replace kmGLfunctions)
add loadIdentityMatrix in Director
call director matrix stack will also call kmGLXXX functions
migrating ClippingNode
migrate nodeGrid
migrate particleBatchNode to director matrix stack
comment out director::getMatrix temporarily
migrate Grid, Label, RenderTexture to director matrix stack
migrate sprite spriteBatchNode to director matrix stack
migrate cocostudio to director matrix stack