deprecated ships global object in favor of ship constructor
added check for hasOwnProperty in for-in loop
created new job object constructor, to replace jobs global object
renamed ship constructor to Ship
moved code from jobs.available() to inline code in app.phase
deprecated global jobs object in favor of object type Job
trivial
moved js files to scripts/
js files moved
deprecated String.prototype.capitalize() in favor of utilities.capitalize()
trivial
added new state object constructor. on new game, new state is instantiated as app.state
trivial
deprecate app.balance, app.state declaration, app.approx, app.newGame()
added type argument to State constructor, future save file loading code to be implemented
added new game "The Grid"
v0.1
performance optimizations
fleshed out mission controls
added mission methods