Added a GetPhysiWorldObj function in DSimDataLogger.
work on 3d picking, rebasing to changes anshul made in master
custom droplet code for 3d picking
removed dark gray from droplet texture
custom one is now color coded droplets for testing 3d picking
change from moving shader location?
work on 3d picking, rebasing to changes anshul made in master
custom droplet code for 3d picking
removed dark gray from droplet texture
custom one is now color coded droplets for testing 3d picking
change from moving shader location?
Merge branch '_3d_picking' of github.com:mcevoyandy/cu-droplet-sim into _3d_picking
work on 3d transform
work on better shader
work on shaders
Need to redo lighting calcs from scratch... kids messed up
more work on shaders
working normal shader for droplets, need to add projection
new shaders ready
Merge pull request #3 from mcevoyandy/dev

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