Created new branch for SWIG tools and added the first batch of files.
More changes, and some clean up.
Working through various issues.
Add function to get info on a specific source to pulse wrapper
Use source instead of server info to get format for recording in pulse input

When setting up the capture, the plugin will now query pulse for the default
format of the specific source instead of the server.
This is useful if a source has different settings than what the defaults are
for the server, e.g. when the source is an output with 5.1 surround sound
and the microphone input is mono while the server defaults to stereo sound.
Simplify logging in pulse input

Use a macro to prefix debugging messages instead of prepending manually.
Small coding style fixes in pulse input
Add -> operator to CoTaskMemPtr

This adds the ability to get members via the -> operator.
win-dshow: Remove MPEG2 (unlikely to be used)
Created Multi-bitrate RTMP branch and added first batch of stuff to it.
Created HLS Branch and added stuff to get HLS working.
Log average latency in pulse input

This adds another statistics counter to the pulse plugin in order
to print the average latency reported by pulse when the source is
destroyed.
Add null pointer check for text file

Apparently there was no check for a null pointer file name.
Add more null pointer checks to text source
Update INSTALL for OSX 10.8
Fix crash when closing the properties window on OSX

Followup to d56432304e6e8ae00ea66bef8c1847894e5cac9f, it apparently
still crashed (on slower machines?) when closing the properties window
via mouse (by clicking the X button)
Prevent audio too far from expected timing

Audio that goes below the minimum expecting timing (current time -
buffering time) is automatically removed.  However, delayed audio is not
removed regardless of its delay.  This puts a hard cap of 6 seconds from
current time that the maximum delay audio can have.  This will also
prevent the circular buffer from dynamically growing too large.
Remove audio/video sync reference counter

This is actually unnecessary now that there's a hard limit on the
maximum offset in which audio can be inserted.

This also assumes too much about the audio; it assumes audio is always
on, where as with some devices (such as the elgato) audio is not on
until the stream starts, and when the video has already incremented the
counter.
win-dshow: Swap UYVY and YVYU formats

These values were erroneously using their opposing types for the source
frame format.
Fix path to modules in AppData