Initial commit
MoonWarrior in 2.5D
moved 3d model very close to near clipping
fixed 3d model flatness
added another 3d model with quad face
added base entity, aircraft and player class, player aircraft rolls according to movement, but roll is a bit jerky
made player turning more smooth
added basic enemy and basic collision test
fix project for iOS
add new parser for objFile
support triangle, quad, polygon
optimize normal calculation
Merge branch 'master' into master_newParser

* master:
  fix project for iOS
  added basic enemy and basic collision test
  made player turning more smooth
  added base entity, aircraft and player class, player aircraft rolls according to movement, but roll is a bit jerky

Conflicts:
	Classes/ScrollingBackground.cpp
Merge pull request #1 from dabingnn/master_newParser

Master new parser
add mesh loader for android
remove compile warning
erge android
fixed design resolution for iOS, mac, fix for texture warping stutter
Merge pull request #2 from dabingnn/android_loader

add mesh loader for android
merg android
added quadTree, don’t know if it works
add gitignore
remove unused files