Add option to force animation for doAnimation

Add an option to AGM_Core_fnc_doAnimation to force the animation even if the
unit is unconscious.
Prepare fn_disableUserInput for medical rewrite

Replace AGM_Unconscious with AGM_isUnconscious and enable mission makers
to define AllowChatWhileUnconscious for single units.
the gunners have all the weapons
Czech stringtables + Added NoRadio stringtables
getting into animation configs
Czech stringtables - correction
reworked loading and unloading prisioner from vehicle
Corrected and improved overheating config documentation
Merge branch 'master' of https://github.com/KoffeinFlummi/AGM.git
work on captives
add possibility for mission maker to disable medic, engineer, eod capabilities regardless of class
correct error in NoRadio config causing CuratorObjectBlah not found in VA
manual merge
Merge branch 'evromalarkey-master'
debug log config arrays with correct syntax
Polish strings
Polish strings
Polish strings
Polish strings
Polish strings