Only use 10 processors for STAR
Have an explicit epsilon for DistributionDifference calcs
Show Zelda mutants on the images as well.
Also plot Zld vs Bcd distances as colors
Refactor how I deal with being contained in regions
Write out list of genes with different expression changes in response to knockdown
Touch The genes.fpkm_Tracking file before use so it's easier to parallelize those steps between servers
Hatch-out NaN genes instead of deleting them.

Includes changes to both PlotUtils and MakeComparison files.
Convert low-mapping efficiencies to NaNs instead of dropping

Changes both in MakeSummaryTable and in Makefile which calls it.
Shorten the number of significant figures printed

It's unlikely we have more than 2 sigfigs anyways, and this makes making tables
a whole lot easier.
Merge branch 'BcdRNAi'

Feature changes including hatching in PlotUtils.svgwrite, filtering on low
mapping density, and outputing NaNs instead of dropping.
Merge branch 'master' into ZeldaAnalysis

Conflicts:
	Makefile
Reduce number of reads to a more reasonable number for the expt