Staged roster page for scraping data

I'll have to do some sneaky cross-site-scripting-esque things to make it work, so it's going to be a process.
Bug up/down controls
Merge branch 'master' of https://github.com/rpitv/rpits
Merge master; resolve conflicts
Fix issue where all title lists were intially loaded in to the first tab
Players are supposed to never be cached manually; I'm not sure when this broke, which worries me a bit
Remove extraneous logging
Added Table Parsing for CHS Rosters

Plans are in the works to clean up this code and make ready for new changes for make benefit future of RPITS.
Parsing from CHS links, etc.
Added input validation for Team Name

This is so no team will end up being added without a team.
Also checks for a '-' to somewhat ensure the convention 'organization-team' is being followed.

An option to 'archive' old team members would be nice... i.e. move all 'rpi-mh' players to 'rpi-mh-old'. This could be reversed in the database in a pinch, and could be expanded to only archive players that are not found in the newly added roster, so there aren't constantly 30 people being added new every time (and no 'old' players that are duplicated and/or current players).
Ensure title is an object before putting (#57)
Update pages shown on the index to reflect current capabilities
Added link to Organizations editor in Teams Editor

Link appears on any organization name. Might want to make it so that the org editor highlights an org name that is passed to it, unless we are planning to change this drastically in the future. This might be a good general practice to code for in the future.
Create billboard.xml

Template to send 1920x1080 image to the keyer.
Fixed support for WHockey teams

Their rosters leave out the weight column, so it checks for the number of columns to guess Men's vs. Women's.
Merge branch 'master' of https://github.com/rpitv/rpits

Apparently I wasn't up-to-date.
Added state/province abbr for future use.
Fix accidental removal of bug/up down

I merged poorly in 076210e. Things are in different places now.
Improved cut ('c') functionality, per #57
Add several new image placing algorithms

The original 'placeImage' was really only suited for inserting headshots, behavior on other sized graphics was iffy.
Add support for textures to be used as colors/backgrounds