(For issue #7, not complete)
Rotating left and right 90 degrees is in. Snaps 90 degrees. Smoother movement would be nice; will have to either maths more or cheat somehow. DOES NOT YET ROTATE INPUT.
Input now takes camera rotation into consideration (Issue #7).
Merge branch 'master' of https://github.com/lfrankel/GGJ2014

Conflicts:
	Unity project/Assets/Level Assets/Player.cs
	Unity project/Assets/LevelPrefabs/Player.prefab