Merge pull request #8 from ParadiseSS13/master

Merge from Master
Adds a "Toggle Sensors" verb to the robot/AI to set their HUD
Make sure securitrons report to the AI
AI HUD color update, add icon for sensors
Merge pull request #38 from Markolie/master

Adds a "Toggle Sensors" verb to the robot/AI to set their HUD
Merge pull request #40 from SamCroswell/master

Coin Flipping! Also more map fixes.
Merge pull request #6 from ParadiseSS13/master

Merge
Merge pull request #9 from ParadiseSS13/master

Merge From Master
Cell Changes  and other Stuff
Merge pull request #41 from Fox-McCloud/Cell-Changes

Cell changes
Merge pull request #10 from ParadiseSS13/master

Merge from Master
Merge pull request #42 from SamCroswell/master

Map + Bug Fixes
Merge pull request #11 from ParadiseSS13/master

Merge from Master
AI/Cyborg HUD fixes, lets Vox's pick name when spawning, fixes Beepsky's/ED-209's ID'ing issue
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Merge pull request #7 from ParadiseSS13/master

Merge
Space Pod Weapons Fix and Minor Changes

- [x]Space pods will now fire their weapons properly.
- [x]Space pods now have less health (150 for regular pods, 200 for
security)
- [x]Space pods now have a light that can be toggled on/off.
- [x]Security pod now has a regular taser rather than a burst taser by
default
- [x]Adjusted fire rates and energy costs for space pod weapons
- [x]Tasers can fire every 2 seconds at a 250 energy cost.
- [x]Lasers can fire every 3 seconds at a 300 energy cost.
- [x]Burst tasers can fire every 4 seconds at a 350 energy cost.
Fixes Space Pod Health

Civilian space pod has 100 health instead of 200.
IPC fixes galore
Merge branch 'master' of https://github.com/Markolie/Paradise