Handle odd 16-bit and 32-bit vectors
Use 0 as default current_command
Merge pull request #121 from Zegeri/wip

Handle odd 16-bit and 32-bit vectors, use 0 as default current_command
Version 0.2.2
Merge pull request #122 from fdelapena/master

Version 0.2.2
Merge pull request #123 from glynnc/master

Rename effect_speed/effect2_speed to current_effect/finish_effect