* enemies version (read from son and instantiated)
* deleting stuff?
Merge branch 'develop' into feature/enemies-manager

Conflicts:
	unity/Temp/bin/Debug/Assembly-CSharp.dll
	unity/Temp/bin/Debug/Assembly-CSharp.dll.mdb
* setup main scene
wtf
Merge branch 'develop' into feature/enemies-manager

Conflicts:
	unity/Assets/Scenes/Game.unity
Merge branch 'feature/enemies-manager' into develop

* feature/enemies-manager:
  wtf
  * setup main scene
  * deleting stuff?
  * enemies version (read from son and instantiated)