Hahahaha - this breaks everything:
```
int object;
void main() {}
```
It doesn't add the implicit import of `object.d`, causing lots of errors.

The reason (in `Module::importAll`)
```
if (members->dim == 0 || ((*members)[0])->ident != Id::object)
{
    Import *im = new Import(Loc(), NULL, Id::object, NULL, 0);
    members->shift(im);
}
```

It skips adding the import if the first member of the module is named object...