Add mouse wheel up/down support to libretro.h - also add preliminary
support for these buttons to 'some' input driver implementations
Add note to sdl_input.c regarding mouse wheel up/down
Add wheel testing to libretro-test.
We don't support SDL 2.0 anyways.
Add missing MOUSE_MIDDLE.
Add video_global_quality option to FFemu.
Refactor a bunch of menu code - menu 'settings' can now be implemented
per-menu context
(MSVC 2010) Update solution
(menu_input_line_cb.c) Params for public functions should be opaque
pointers instead of rgui_handle_t
Get rid of menu_common_settings.c - add remaining public functions to
menu backend interface
Make shader menu backend functions into stub functions if shader
support is not built-in
(menu_common_settings.c) This can go now
(Apple) Cleanups
(Apple) More style nit cleanups
(iOS) Fix warning
(Apple) Style nits
(Apple) Style nits and cleanups
Makefile nits.
MinGW build fix.
(D3D) use new instead of calloc so that constructors are run