Fix Android installing/packaging instruction due to rename APK file.
[ci package]
Allow C++ access to Engine's next frame timestep.
Ensure the app preferences path is returned in Urho internal format: slashes instead of backslashes.
Add .PList sprite sheet support.
Ensure Android (virtual) device could be unlocked before running test.
On non-CI environment, the device may already be created and just being reattached to the daemon. The unlock key event should only be sent after the device is ready (the launcher is running nd no more bootanimation process).
Add private copy constructor / assignment where necessary to prevent warnings.
SDL_FINGERMOTION was sometimes creating a new entry in touches_, after SDL_FINGERUP removed it. This made it difficult to work with touch emulation.
Added deceleration to ScrollView + fps independence + attributes for a better experience on mobile devices. Holding finger down keeps control / flicking and putting finger down stops it.
Polished a hiccup in the touch scrolling when doing a very small scroll. Also 'freed' the momentum so it feels more natural / unhindered.
Fixed a bug that existed in touch mode, where scrolling with the scroll bar would 'conflict' against scrolling with touch scrolling, causing the scrollbar to 'slide' and 'jump'.
Merge remote-tracking branch 'remotes/hdunderscore/touchEmulation_fix'
Added contributor credit.
Typo fix.
Changed it so touchScrollSpeedMax_ reflects instantly, giving more control / removing unexpected scroll on a fast->slow swipe.
Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level.
Remote event registration is checked only when receiving.
Fix Animated sprites documentation
Merge pull request #463 from Mike3D/patch-2

Fix Animated sprites documentation
Merge remote-tracking branch 'remotes/hdunderscore/scrollView_fix'
Fixed warnings. Added script bindings for scroll deceleration parameters.