Make Entity a subclass of Box2DBody for propery physics integration.  Note they will only have physics if they are a child of a Box2DWorld.  Scene now iterates children of Box2DWorld looking for entities for updates.
Updated ref for qml-box2d submodule
Updated qml-box2d submodule to fix a potential crasher in angularVelocity
removed shapes that are now available as fixtures in qml-box2d
updates for examples based on changes in qml-box2d calculations
Don't ignore geometry changes to ImageLayer
bring back the Viewport which had previously been removed
Set contentWidth and contentHeight in componentCompleted