got variable jump working and added interpolate for player's rigidbody2d
Refactored jump
Initial version of audio wrapper
Rename audio api file
slowed down lateral jump acceleration
created windy zones
added special logic for windless zones
wind now only affects glide
removed extra sprite
Removing debug line from PixelatedMotion.
Merge https://github.com/atomic-swerve/freefall into text-boxes
Added Press Start 2P font.
Added a GUI sprite/hierarchy to the camera, and code for handling text boxes in that GUI.
Created an example scene using the new text box system.
Merge branch 'development' of https://github.com/atomic-swerve/freefall into text-boxes
extracted an EnforceMaxSpeed method and called it in order to enfroce maximum speed even after wind effect is applied
increased max glide speed for wind-affected player
Added on-close callbacks to the TextBox and example script.
Changed text box transition key to A button.
Merge pull request #21 from atomic-swerve/text-boxes

Text boxes