Remove matter from a center when it is depleted. Will drain up rivers
Use 13 as start seed (three rivers!) and fix setting for fullscreen mode
Re-calculate downslopes when raising/lowering terrain
Tiny cleanup
Allow function for lindenmayer rotation on plants
Add Scorable:new so DNA can be mutated more easily. Pass on evokit to spawned plants
Some tuning for spawning plants
Start contourlines on map to indicate height differences
Rename a file
Make the landscaping tool (d/u) much finer (0.01 instead of 0.1)
Move the evokit lab into start data and more kits for the colonist to start with
A little tuning for contour steps and colour the lines