Move Layer Renderers to a named class
Move width and height up to the full Renderer layer

These values are shared by all layers and are thus suitable
to be shared at a higher level
Add initial (untested) rendering functions for a layer
Add necessary initialize calls
Boilerplate functions
Mid update some functions
Moving towards renderers, dude
Refactor renderer
Finish initial implementation of new layered renderer
Progress on updating old special Renderer for new layer system