Some minor level tweaks.
Ported mushroom boss to strict mode.
Converted current_generators over to strict mode.
Partial work repairing the waterfall for strict mode.
Made waterfalls look decent again.
Fixed an issue re-introduced by the strict mode conversion - map teleporters no longer handled the case where the player had started the game through debugging tools (i.e. immediately upon the level with the teleporter), and had a levels_visited that was empty.
Made teleport_pedestals strict.
Renamed the map pedestals to something more self_explanatory.  Made them strict.
New sound for pricklestalks shooting spikes.
Breakable blocks now play the same warning sound as stalactites when they fall from the ceiling.
Added a fish!
Made water beetles deal bite damage.  Sounds aren't playing though.
WIP object for playing intermittent background sounds.
Pricklestalks now also deal stab damage upon touching Frogatto.
Added emotes to dialog with truggle.
Silly little easter egg.
Changed line in easter egg.
Made a working object which can play ambient sounds at various intervals.
Converted curvy rope controller to strict mode; this has yet to be properly checked.
Started converting the camera_controller to strict mode.