Changed file handling in dir_list_new functions to allow for different filetypes already then. Added path_is_compressed_file function. This commit is unsafe, it breaks all menus
Restores isdirectory functionality in all guis again
Reordered everything a bit in the win32 case in dir_list_new to avoid a few tests
Reordered everything a bit in the non win32 case in dir_list_new to avoid a few tests
(Frontend) Go through frontend_loop function pointer
Refine frontend_loop some more
(Apple) Fix do_iteration
(Emscripten) Fix emscripten_mainloop
(frontend.c) Cleanup non-HAVE_MENU codepath
Make it possible to compile without HAVE_MENU defined
(Menu) Move early return when core is a dummy to menu_history_push_current
function
(Menu) Refactor menu_content_history_push_current
shader_parse.c - cleanups
(Menu) Add MENU_FILE_LINEFEED
(Menu) Refactor netplay_tcp_udp_port setting with MENU_FILE_LINEFEED
Remove some unused variables.
(Menu) Fix Shader Preset Save As option
Fix some printf specifiers to the correct signed-ness
rgl_ps3_cg: Fix uninitialized variable usage possibility
(Menu) Refactor ST_PATH settings