This Graphics Package is developed using Open GL libraries support. OpenGL (Open Graphics Language) provides a powerful but primitive set of rendering commands. It is an open specification for an applications program interface for defining 2D and3D objects. OpenGL is a low-level, procedural API, requiring the programmer to dictate the exact steps required to render a scene. This package has been developed using Visual Studio 2010. The various features have been supported by mouse and keyboard interface. The editor supports the following features: toolbars of menus, color pallets, drawing features like Line, Rectangle, Brush, freehand drawing, curve, text, clipping, eraser and selection. This is a graphics editor that enables the user to input graphical data. Using the editor, the user can also save the information input by him/her into files or open existing files for editing. This editor provides a user-friendly GUI to create and edit the files. This project aims to develop mostly a 2-D graphics package which supports basic operations which include creating objects like lines, circles, polygons, spirals, etc and also transformation operations like translation, rotation, etc on such objects. The package must also have a user-friendly interface that may be menu-oriented, iconic or a combination of both. Ease of use along with an all-feature-providing interface is the main aim of this project.