Visible Mouse Crosshairs
work on #79
- The crosshairs for using the mouse are now more visible.
- Returned to the original method of doing a raycast from the camera for determining the mouse position on the screen (sorry @Zigurous, looks like you were right the first time around).
- For now the crosshairs cannot be disabled, they still need to be converted to being a sprite (rather than a mesh).
Merge remote-tracking branch 'origin/master' into minion_stuff
Modified Level Design

Added slightly updated building models, small pond in middle
Merge branch 'master' into LevelDesign

Conflicts:
	Assets/LevelDesignImport/New Terrain 1.asset
	Assets/Scenes/BossLevelDesign.unity
Just a lil stuff
Merge commit 'fc211cc36eaa0188bcb08963800c37d2a12a4e0d' into LevelDesign
Level Design Changes

Major additions:
New Grass Textures
Crates
Trees
Shadows
Updated to Unity 4.6 Beta
Level design is being redone, blah
Level design changes:

City area added, new buildings, dock.
Added transparency to water
Level Design Changes

Added Vehicle Depot, New Vehicles, Tower, edited textures, changed design of level slightly
#69 #102 Gun Minions/Minion Movement Patterns

MinionMovementTest
- Gun minions orbit player and periodically shoot
- Modifiable distance, rotation speed, and travel speed
- MinionGun currently not damaging player
#69 #102 Gun Minions/Minion Movement

MinionMovementTest
- Player takes damage from minion guns
Mortar Lead
- Mortars can now be set to lead their target.
Merge pull request #113 from ModSquadWorkshop/MortarStrike

Mortar Lead
Level design finalized, not optimized
Mortar Code Cleanup
work on #49
- The boss now automatically passes the player as the target to the mortar launcher, so it doesn't have to be set up in the inspector.
- Consolidates the code for having multiple targets of a mortar launcher.
Merge remote-tracking branch 'origin/master' into minion_movement

Conflicts:
	Assets/Scripts/BossBehaviors/Spawners/EnemySpawner.cs
Merge pull request #111 from ModSquadWorkshop/minion_movement

Gun Minions
Spawn Point Mortars
closes #93, #49
- Added a new mortar launcher for launching spawn points.
- Spider tank now launches new spawn points during the turbo state, but this can be configured for all states.