First (untested) name_list implementation.
Added an exit statement in case we are on the apparently wrong fork. It is hardcoded to 4 blocks, which should probably be parameterized.
Added more debug info to posting of transactions
Added check for canonical pushes in script
Fixed logic in peer connect - connecting to same peer multiple times should now be avoided.
Added a transaction check to cryptoshi
Delete coinPool_postBuildPhase.makeDebug

Autogenerated file - should not be in git
Delete coinPool_postBuildPhase.makeMinSizeRel

Autogenerated file - should not be in git
Delete coinPool_postBuildPhase.makeRelWithDebInfo

Autogenerated file - should not be in git
Delete coinPool_postBuildPhase.makeRelease

Autogenerated file - should not be in git
solved issue #56 the .svn folder was there by a mistake
coinName: changed unsigned to int to avoid signed unsigned comparison
Changed query to be a char* - non const queries cannot be compiled into prepared statements causing sqlite to perform awfully.
Fixed fat finger error causing libcoin to not connect to anything unless specified explicitly in —connect
fixed syntax error in NameGetRPC
Fixed getCandidates so we never connect to the same IP more than once. (was a bug)
Fix wallet transaction serialisation.
Fix wallet transaction serialisation.
Fix IsMine handling of name scripts.

Optionally skip name prefix scripts in IsMine (similarly to retrieving
of addresses).  Use it to correct the "transferred" field in name_list.
Fix off-by-one error in expiration calculation.
Created hooks in Node / BlockChain for AsyncListener invocation - basically it is a callback that can be used to populate another database without delaying chain download etc. So it is called async until it returns false, indicating that it is in sync. More to follow
fixed ambiguous call to Node::subscribe in coinPool
Trying to fix a seldom bug, where pure clients slowly run out of servers - somehow the reinitiation of new servers does not happen - like a socket hanging in zombee mode. Added a bit better logic, could fix the issue