Initial commit

git-svn-id: http://openarena.ws/svn@1 f22aa546-3616-0410-a18f-8d81e1de639b
git-svn-id: http://openarena.ws/svn@2 f22aa546-3616-0410-a18f-8d81e1de639b
git-svn-id: http://openarena.ws/svn@3 f22aa546-3616-0410-a18f-8d81e1de639b
Adding the VMs to the main tree (these are absolutely necessary)

git-svn-id: http://openarena.ws/svn@4 f22aa546-3616-0410-a18f-8d81e1de639b
Changed and recompiled the UI qvm to remove the Quake III Arena credits screen as this is no longer Q3A anyway and may be misleading. 

git-svn-id: http://openarena.ws/svn@5 f22aa546-3616-0410-a18f-8d81e1de639b
Adding in the content sources. 

git-svn-id: http://openarena.ws/svn@6 f22aa546-3616-0410-a18f-8d81e1de639b
Committing the q3_ui ui.qvm source code (as it is the only qvm changed)

git-svn-id: http://openarena.ws/svn@7 f22aa546-3616-0410-a18f-8d81e1de639b
Added Morphed's new gargoyle skin - gargoyle/tech. Also updated oanew.shader for the skin's shader.

git-svn-id: http://openarena.ws/svn@8 f22aa546-3616-0410-a18f-8d81e1de639b
Slightly enlarged the gargoyle's head. Also removed a useless "bumpmapping" file (the engine will not support this)

git-svn-id: http://openarena.ws/svn@9 f22aa546-3616-0410-a18f-8d81e1de639b
New fire textures; shader additions (fire texture shader and its flare); also fixed(?) the alignment of the basic flare texture

git-svn-id: http://openarena.ws/svn@10 f22aa546-3616-0410-a18f-8d81e1de639b
Updated liquid textures with new Voronoi-generated versions created with The GIMP

git-svn-id: http://openarena.ws/svn@11 f22aa546-3616-0410-a18f-8d81e1de639b
New explosion sound (mixed from Golgotha and Sasquatch's boom sound from the worldforge media repository). Also new .map addition oa_bubctf1.map by ButtahB, not retextured or compiled yet.

git-svn-id: http://openarena.ws/svn@12 f22aa546-3616-0410-a18f-8d81e1de639b
committing new textures (based off of cholden's textures for OA but tweaked to match some used evillair textures used by bubctf1)

git-svn-id: http://openarena.ws/svn@13 f22aa546-3616-0410-a18f-8d81e1de639b
Submitting the unmodified low-res evillair textures

git-svn-id: http://openarena.ws/svn@14 f22aa546-3616-0410-a18f-8d81e1de639b
shader updates; new grenade explosion sprite; new detail textures; detail texture shaders updated

git-svn-id: http://openarena.ws/svn@15 f22aa546-3616-0410-a18f-8d81e1de639b
committing MilesTeg's textures (base_wall, gothic_floor)

git-svn-id: http://openarena.ws/svn@16 f22aa546-3616-0410-a18f-8d81e1de639b
MilesTeg's new crosshairs

git-svn-id: http://openarena.ws/svn@17 f22aa546-3616-0410-a18f-8d81e1de639b
MilesTeg's new menu art graphics

git-svn-id: http://openarena.ws/svn@18 f22aa546-3616-0410-a18f-8d81e1de639b
ioq3 win32 binary; .diff file for ioq3 (rev 833)

git-svn-id: http://openarena.ws/svn@19 f22aa546-3616-0410-a18f-8d81e1de639b
Haste smoke puff texture and shader; new smokepuffragepro texture and shader (who uses those in 2006 anyway?), new mgun tracer texture

git-svn-id: http://openarena.ws/svn@20 f22aa546-3616-0410-a18f-8d81e1de639b