Clean up level loading
* change level hash to array
* names of levels are contained within each instance
* level loading uses iteration
Consolidate comments into single request
* should only have to feed program list of level names
Implement basic grid pattern for mirror maze
* extract moves taken into general method
Create new print_moves function
* multiple levels use this guy
Add press_enter function after winning gates level
* prevents crowding on screen
Replace interface name with user_input throughout game
Add moves to mirrors level
* add print_moves to print_maze function
* change dimensions of maze to 5x10 to center text
Maze displays row numbers
Add column numbers