Basic character control
Added Ground Check
Added Camera Smooth follow
Modified Camera Smooth follow speed
Implemented Moving Platform
Implemented reduced speed when dragging
Implemented dummy Respawn

Using dummy respawn position
control while in moving platform
Fixed jump while on platform
Removed unwanted variables
Added spawn point
Minor refactoring
Implemented shift
Added support for floating shift platform
Alternate input completed
Implemented SavePoint
Implemented Obstacles
Rotating Saw Implemented
Added Spring jump
Implemented Unstable Platform