Refactoring webaudio backend to avoid firing play event.
adding states for the webaudio backend
fixing syntax here
fix to let seeking occur after track finish
reset progress on load; add license header (resolves #275)
playlist example
adding set state function, firing a progress event of 1 on finish.
Merge branch 'master' into seekto
only changing state if it's not currently in that state
Merge pull request #276 from naomiaro/seekto

Seekto
code style; update build
rm enableInteraction/disableInteraction; rm progress event; audioprocess this -> my
duration in audioelement
setPlaybackRate; resolves #224
annotations example
add audioelement finish event; resolves #235
add exportPCM function for #236
audio element destroy; resolves #273
bump version; update build
regions plugin