Lots of things madded and still not working the fight of the minions one against other.

- Added one clip to the scene in script object.
- Added photonView to the crystal piece (resources).
- Changed some prefabs to resources folder to instantiate with photon.
- Added isMine attribute to selectionableCharacter.
Removing useless code.
Merge branch 'RTSChallenger'

Conflicts:
	New Detroit Project/Assets/NewDetroit/Audio.meta
	New Detroit Project/Assets/NewDetroit/Resources/Goblin_Engineer_TeamA.prefab
	New Detroit Project/Assets/NewDetroit/Resources/Goblin_Harvester_TeamA.prefab
	New Detroit Project/Assets/NewDetroit/Resources/Goblin_Scout_TeamA.prefab
	New Detroit Project/Assets/NewDetroit/Scenes/NewDetroit.unity
	New Detroit Project/Assets/NewDetroit/Scripts/RTS Scripts/UnitController.cs
	New Detroit Project/New Detroit Project-csharp.v11.suo
	New Detroit Project/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache