Added a Goal-Tile to the game. A map has to contain exactly 1 goal, where the mice will move towards to.
(Sorry Stefan, I also directly did your work and added it to the Map/Drawing ;P)
I think I finally managed to implement the Mouse-Movement, not counting dead ends and mouse-mouse interaction. Phew.
A bit of refactoring in preparation of mouse-mouse interaction.
Merge branch 'master' of https://github.com/meta23/tripping-sansa

Conflicts:
	Map.cs
	Mouse.cs
Adapt Mouse-Constructor to my stuff
Fix Visual Studio Compiler spewing errors because of fallthrough(?)
Merge branch 'master' of https://github.com/meta23/tripping-sansa