Use one transform.
Add spritersheet support in AnimationSet2D.
Add sprite sheet.
Format code.[ci skip]
Add flip and color to AnimatedSprite2D
Travis CI: API documentation update at 2014-06-03 11:10:01 UTC.
[ci package]
Update animation when set flip (for editor paused mode).[ci skip]
Remove custom sprite sheet format.
Recalculate hotspot for trimmed sprite in AnimationSet2D.
Travis CI: API documentation update at 2014-06-03 16:42:49 UTC.
[ci package]
Fix warning.
Travis CI: API documentation update at 2014-06-04 04:50:57 UTC.
[ci package]