initial commit
end of Saturday beta version
Changed values for testing

As well, I added a few lines to output all 8 touch zones to the serial
monitor
changed a couple of variables. added serial read.
we now track the last 3 (see global in target.h "sizeMemArray") resistance readings and check them all to see stretch v touch.
we calibrate right at the start.
stretch and touch are registered as resistance readings beyond a set interval from the calibrated "baselineRes"
there is a val for both intervals. now both are 60 for all targets. can change these values when we construct the targets in textileSensor.
Changes made monday

Changes that I downloaded but couldn’t get to work yet
Revert a8bf176..29d0e0d

This rolls back to commit a8bf17631ccfbaf3b53cddd912fb5126d413485d.
Added sound functionality

can play a full game.  Need to adjust the baseline values for touching.
fixed array index bug
reassigned pin numbers
began loop logic on song playing
Merge branch 'Matts-Branch' of https://github.com/elarenee/GiggleBean into Matts-Branch

Conflicts:
	GiggleBean.ino
	dj.cpp
	ledcontroller.cpp
	ledcontroller.h
	target.h
	textilesensor.cpp
	textilesensor.h
loop logic
reistance reading tweaking
adding in recalibration for low res readings; recalibrating targets that giggle and boing too many times consequtively
put in forced recalibrate
commented out serial test vals
Beta Build
sounds changes
initial Android commit
New android files
last android files
restructure for final
Notes:
 with Android callback, no longer need track or speaker
 serial values entered
TODO
 check how each target responds
 figure out giggle/bo'ing management for calibration