Fix out of range array access in wait command (Fixes #146)
Move Game Initialization logic to Player. Allow directly starting of a new game and overwriting player spawn
Add POSIX like arguments for the rpg maker cli. Add more args: new-game, position, map-id
Add no-audio argument. Rename map to map-id
Prepare tests for autotools
Merge branch 'master' of https://github.com/EasyRPG/Player
Merge branch 'master' of https://github.com/EasyRPG/Player
Add automake configuration for tests
Remove UNIX flag and autotools requirements, not needed for tarball
Add tests folder to sources dir for make check
Remove OpenAL-Soft dependency
Add flags to tests
Merge branch 'master' of https://github.com/EasyRPG/Player

Also, fix travis .travis.yml conflict
Remove openal-soft files and module dependencies
Move shinonome generated sources to src
Adjust FreeType details
Use C++11 in test filefinder
Use C++11 in test utils
Merge branch 'master' of https://github.com/EasyRPG/Player
Sort and simplify a bit gitignore