Balancing

- Increased day-time. A full day takes 5 minutes. (night 30 seconds)
- Inventory bug fix
- Campfire burns a full night + 10 percent of a day. (60 seconds in total currently)
- Apples are back after 6 days
- Trees are back after 10 days
- A full food bar takes 2 days to deplete. Thirst bar 1,5 days. 
- Health depletes with 2 every 1,5 seconds with one depleted bar and 4 with both bars depleted.(you'll be dead in +/- a quarter of a day.)
- Made the multiplier actually double the previous speed. 
- Removed console prints.