Reset the game on unexpected data
fixed
Changed the notice to a prompt

made the prompt similar to the server sent plugin one. please dont kill
me if this is wrong. I had no idea how to trigger a server sent
unexpected data
forgot to put this in
Revert "forgot to put this in"

This reverts commit adea01a4204491546110aa66dd1ff0c14f6a105f.
added a respawn timer
Merge master
Fixed background image memory leak
thank you orpheon and ajf for cleaning this up
Implement queued jumping

Mechanic as follows:
- Holding down jump while unable to jump makes you jump at the next
  opportunity to do so.
- Does not apply if you release before able to jump.
- Does not apply if you have already jumped per that keypress (just to be
  very specific).
Implementation details:
- Clients send message containing a settings byte to server. Server
  implements and mirrors to all clients, who are expected to implement.
- All clients' settings synced to joiners on FULL_UPDATE.
- No, you cannot bunnyhop indefifinitely out of explosive jumps. That
  would be incredibly imbalanced.
Merge pull request #158 from TazeTSchnitzel/weeklyBackground

Fixed background image memory leak
deduplication stuff
changed timer to second(s)
forgot to add restartGG2
used ceil() and fixed stuff
Move settings sync, fix spectating.
Implemented HTTP/1.0 in GML with Faucet Net to replace Hobbel DM entirely#
HTTP/1.1
Error if unexpected EOF in response body
Added bobblehead sprites for the haxxy rewards