Limit charge distance.
Optimize charge calculation.
Update tests
Why are there conflicts
Implement monotone chain convex hull (faster and cleaner)
Merge branch 'better-hull2' of github.com:GoldyOrNugget/d3 into better-hull2
Clean up sort comparator
More comments
Add a few more tests
Remove accidental global vars
Add compiled files
Merge branch 'master' into better-hull2
Implement a bunch of RNG tests including K-S test
Remove console.logs and add more comments
Remove unused code
Merge branch 'master' into better-hull2

Conflicts:
	d3.min.js
Add some decent (non-trivial) hull tests
Rename some test cases (point sets aren’t polygons)
Add author tag (so you know who to blame when hull breaks)
Remove author tag (consistency with other d3 source)