Direction fixes
Refactored tile/wall drop handling, added checkAttachment to World
Fixed that 'consumable' property wasn't read from configuration
Fixed tile attachment bug
Fixed incorrect tree frame
Added half-finished trees
Improved vanilla asset management
Move config files to new 'config' directory + build script simplification
Remove DynamicIDMapping
Make WinRegistry report errors only on Windows
Add lua scripting (gameplay is broken; cannot place/destroy blocks)
Rename Listener to EventListeners
Rename Receiver to EventReceiver
Add plain EventListener
Update event documentation
Add script event handlers
Add Type
Add EventManager to Type
Move displayName to Type
Fix tile framing with non-solid tiles