Abstracted depth input so it can be shared between scenes. KinectV2 starter scene too.
Minor Changes.
Merge branch 'kinectV2' of https://github.com/benMcChesney/ofxOpenVJ
Abstracted Depth Camera input. Now each base class base pointer of DepthCameraManager which is extended by KinectManager, KinectV2Manager, and PCSDKManager
Added transition In / out logic for each scene. Made it much more complicated than it needed to be.