Added lighting code, didn't include it yet.
Lighting system is too buggy to continue until I know wtf is going on
Lighting seems to be working now.
Lighting code complete.
Modified the way lighting initializes to fix light glitches in engineering.
ChangeTurf()... We meet again...
Updated the changelog.
Fixed ghosts' lighting toggle. Mesons still look weird.
Reverted unrelated ZAS modification and unnecessary check.
Merge pull request #4478 from Aryn/master

New Lighting