replace runXXX with drawXXX
rewording newPlayer(...)
update enemy spawn position
enemy fire!
add UTIL.getGamePosX/Y
more dannmakus
clear other enemys when enter boss section
even more dannmakus
rewording newBomb(...)
call of object.anim(...) have only one arg
some minor changes
rewording newBoss(...)
adjust dannmaku apperance
more dannmakus!
use data.color to decide dannmaku frames
more dannmakus!
update sections
more dannmakus!
more and more dannmakus!