Player Health & Damage

- player has health
- player gets damaged by enemies
- player is temporarily invincible after being hurt
Bullet Count

Player now has limited amount of bullets
Enemies Attack

- enemies now stop moving after attack
Win/Lose State

Dying or killing all enemies now triggers a Win/Lose State
Complete with totally appropriate fonts!
DODGING, HELL YEAH!

- Dodge into four directions by pressing space
- Dodge will be inactive for 120 frames
- Supernice designer quality GUI element shows you how long until you
can dodge again