CORE: all lua functions will detect and repair stack leak, and report the script that caused it
SCRIPTS: Update shop NPCs in Bastok Mines and Bastok Markets
(Thank you Zerahn!)
CORE/SCRIPTS: unlock automaton attachments
 -added @cs2 command for 0x33 event packets (contain strings)
 -added confirmItem(slotID) to lua_trade_container to be used with confirmTrade (lua_baseentity).  confirmTrade removes only confirmed items (via confirmItem) from players inventory on trade (alternative to completeTrade)
 -temp: add automaton name to CCharEntity (will be moved later) and getAutomatonName (will be replaced with getAutomaton)
SQL: fixed some missing automaton attachments, renamed char_pet_name to char_pet (to store more than just name)
CORE: implemented CItemPuppet, added unlocking of harlequin head/frame to PUP quest
SQL: add Necropsyche to the Vanguard Dragon's drop list
SQL: crash fix for new characters
SCRIPTS: Valley of Sorrows Field Manual
(Thank you Apocalypse612)
SQL: Loot table fixes. See https://forums.dspt.info/viewtopic.php?f=20&t=1489
(Thank you Apolalypse612)
SQL: Fix category for Gysahl Greens
(Thank you Whitevamp)
Scripts: Port Bastok and Windurst vendor scripts: cleaned up, verified, dated
(Thank you Zerahn)
SQL: Added zone names
(Thank you Xx_DeMoLiSH)
SQL: Fix for a really messed up file. I blame TortiseSVN
SQL: Treasure points
(Thank you Santssoft)
ADD: Limbus : Temenos - Western Tower.
SQL: Replaced 4425 lines that were somehow taken out in r3952
CORE: temp revert 3917 and 3931 as characters are unable to log back in (and i don't have time to fix it)
ADD: Limbus : Temenos Eastern Tower.
ADD: Limbus: Central Temenos - 1st Floor
ADD: Limbus: Central Temenos - 2nd Floor
LUA: Very minor fix.