Add folder structure
Remove files from development
Attila_push test
Cell directory added
Ship is bouyant and long when initizlied
Ship is not hit when initialized
Ship can be hit
Refactor ships_spec.rb
File rename
Ship can be sunk
Ship knows how many times it has been hit
Ship knows when it is sunk
Cell class basic functionality
Merge branch 'development' into ships
Not possible to hit a sunk ship
Added attr_reader for some variables
Merge branch 'development' into cell
Cell knows if it contains a ship
If cell contains a ship and gets hit, it becomes hit ship
Water becomes hit ship, if contains ship