Added killAll godkey to kill all enemies and skip level.
Level for SpaceInvaders now incremented on win.
If game ended by winning, the next level is started (at the moment every level is the same).
Corrected getting rightmost enemy.
Now gets level info from level data retrieved via LevelSet class.
Added LevelSet class. Currently only gives preset values. Needs to retrieve from storage.
Added a dummy file.
Attempts to read file info.
Trying to find name that works as existing path.