Added InputController class
Added empty window handler methods to InputHandler
Added InputHandler attribute to Window class
Added keycallbacks
Added goal reached message
Fixed keyCallback parameters
InputHandler now only depends on Renderer
Added camera translation
Added zoom in and zoom out
Added videogame like camera controlls
Moved camera code to renderer
Code clean up for Camera movement
Added key repeat for holding down keys
Created fps cap on fpsCounter
Moved drawables to rendering folder
Merge branch 'garoe'