add dEllipsoid.get_blocks

also fix modifyblock
Add ellipsoid.location, ellipsoid.size

Yay for tags
Die gently if 0 locations are specified in modifyblock

Without this, infinite error spam. Yay?
Add fix_formatting to the YAML command

Yay for preparsing!
Make the word 'flag' a valid dList

Eck, we need to not be parsing lists so weirdly.
Fix player[...] tags

Don't use dPlayer.matches, it's overkill. A null check suffices
completely.
add inventory.find_imperfect

Useful in some rare cases
Update npc.owner

Use UUIDs where they exist.
fix dLocation.find.blocks.within

wooops
Add tag list.set.at

Yay further overpowered list control
Update the 'operator' doc

Yay, information!
Fix various meta
[Experimental] show_endcredits mech

Boo packet magic, but yay player control.
add context.alias to command scripts

Yay for basic information that should have already been there?
Allow multiple determinations

Because restricting to just one determination is annoying
Allow multiple determines in the death event

The start of applying the multiple determination system.
Listen to NPC spawns

Also various minor fixes
Add duration.add, duration.sub

<util.date.time.duration.sub[<p@mcmonkey4eva.last_played>].in_hours>
with '5.6875'.
Merge pull request #887 from mcmonkey4eva/master

Pull request for oops I did it again